This page was last updated on 22 April 2025, 11:24PM
Changelogs
Version 1.1.4
Fixed a issue where not having ModManager&PhoneApp installed will result in the mod getting disabled
Version 1.1.3
- Fixed for patch v0.3.4f8
- Added relationship multiplier (This affect when you handle the drugs, if this will increment you replashionship by 10 points, you can multiply this as you like x2,x3, etc)
Version 1.1.2
-Added melonpreferences to config files
- New config files now in (Schedule I\UserData\EnhanceDealSystems.cfg)
- Now configurable with (ModManager&PhoneApp) mod
Version 1.1.1
Re added settings as i forgot to added them back after refactoring all the message code
Il2CppInterop.Runtime.Il2CppException: System.InvalidOperationException: Collection was modified; enumeration operation may not execute." should not longer appear
Version 1.1.0
Fixed a issue (with vanilla game, not mod related) where the game would try to counter offer and put less money into deals that wouldn't complete
Version 1.0.9
This fix an issue with the game sending you offers, the mod counter's 1usd less and the deal gets rejected
Version 1.0.8
Added an option to remove tracked deals automatically
Version 1.0.7
Added an option to REALLY automate handovers, get over an npc that has a deal currently and its waiting in his place, press E and everything will be automatic
Version 1.0.6
Fixed a small issue where if you have a jar / brick would count to automatically handover's and you'll have to trade manually
Version 1.0.5
Added config.ini file
Version 1.0.4
Fixed issue where it would take jars and bricks as 1
Fixed issue with npc satisfactions when doing the deal
Version 1.0.3
Fixed an issue where it would take double of your product on deals handovers