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UncleTyrone

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SirUncleTyrone

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9 comments

  1. NickuTheDicku
    NickuTheDicku
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    How do you modify the number of workers at a property?
  2. Catsluvchilli
    Catsluvchilli
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    If anyone is having issues with the game crashing when moving into a place, drones is currently causing crashes, disable it and the mod pack will work without crashing again.
  3. DrakeZX
    DrakeZX
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    All these mods are into one? How do I install it, i did melonloader and thought i did it but it wont keeps saying zero mods installed.
  4. loridANS
    loridANS
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    • 1 kudos
    Very good collection!
    1. SirUncleTyrone
      SirUncleTyrone
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      Thank you!!
  5. ZanboYokori
    ZanboYokori
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    LOVE THIS MOD! Hopefully more of these come out to further increases optimization for these mods, but is it possible for Better Employees and More Employees are added to your list as well? I find that they by far the buggiest mods and lead to skipping more than any other mod. If somehow those two can be optimized, the gameplay for modders will be smooth again!
    1. SirUncleTyrone
      SirUncleTyrone
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      Haha thank you!! I appreciate it, it takes a long time configuring all of these mods.

      Starting off with employee limits, you can use the employee manager app mod to increase those. I provide a configuration for that already with this mod. Here are the employee limits I've configured for that but you can change them.
      RV - 5
      Motel - 5
      Sweatshop - 5
      Bungalow - 10
      Barn - 10
      Warehouse - 15

      As far as Better Employees and More Employees goes, I will not be supporting those mods until the authors dedicate more work into them. They haven't been patching any of the bugs (which there are so many of), so it's a way better option right now to use MoreRoutes paired with something else that actually works. I'm really hoping someone releases something more stable so I can really customize the employees themselves but sadly we're not at that point yet it seems.

      I'm developing this configuration for my collection, so compatibility between all of those mods is most important to me. Knowingly introducing additional bugs would be bad for my users as well, so I've chosen to stay as streamlined as I can with my mod decisions.
  6. loridANS
    loridANS
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    Can you detail a list of what it changes? Also you can change packager speed and npc mix speed for Better employes that come with more routes integrated.
    1. SirUncleTyrone
      SirUncleTyrone
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      I'm not sure what you mean by "it" but I do provide a changelog for everything that I do. The stack mod I replaced is a better stack mod, and they are fixing issues the original stack mod's author did not address.

      Better employees would have worse compatibility overall, and it has a lot more bugs than the setup I'm currently using.