Smart Slot Filtering: Chemistry Station input slots will only accept ingredients required by the selected recipe
Could you do Mod but for Shelves ? So that we can assign and lock specific ingridients for shelves? And a handler refilling those shelves will not place the incorrect Items onto shelves?
"Was already my next idea ;)" I just got a raging halfy from this response. It seems so elementary, it feels like it should already be in game. lol If you really feel froggie, you could do the ultimate and make all the loading docks routable like at the bungalo, and probably achieve top downloaded mod for this game. I quit playing after being frustrated about the barn and warehouse docks not working. I had a bounding enterprise running, but couldn't keep up with the orders. all I ever got done doing was stocking my shelves. I eventually gave up. lol
Looks like youre using the main version of the game, this mod was written for the MONO version, switch to Alternate and reinstall melon loader for this mod to work, this may cause problems with other mods you have, and this is a common problem with different mods throughout the modding community at the moment
[20:54:13.044] [BetterChemStations] System.TypeLoadException: Could not load type 'ScheduleOne.Management.ChemistryStationConfiguration' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. at System.Reflection.CustomAttribute._CreateCaObject(RuntimeModule pModule, RuntimeType type, IRuntimeMethodInfo pCtor, Byte** ppBlob, Byte* pEndBlob, Int32* pcNamedArgs) at System.Reflection.CustomAttribute.AddCustomAttributes(ListBuilder`1& attributes, RuntimeModule decoratedModule, Int32 decoratedMetadataToken, RuntimeType attributeFilterType, Boolean mustBeInheritable, ListBuilder`1 derivedAttributes) at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeType type, RuntimeType caType, Boolean inherit) at System.RuntimeType.GetCustomAttributes(Boolean inherit) at HarmonyLib.HarmonyMethodExtensions.GetFromType(Type type) at HarmonyLib.PatchClassProcessor..ctor(Harmony instance, Type type, Boolean allowUnannotatedType) at HarmonyLib.PatchClassProcessor..ctor(Harmony instance, Type type) at HarmonyLib.Harmony.CreateClassProcessor(Type type) at HarmonyLib.Harmony.<PatchAll>b__11_0(Type type) at HarmonyLib.CollectionExtensions.Do[T](IEnumerable`1 sequence, Action`1 action) at HarmonyLib.Harmony.PatchAll(Assembly assembly) at MelonLoader.MelonMod.HarmonyInit() in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\MelonMod.cs:line 40 at MelonLoader.MelonEvent.<>c.<Invoke>b__1_0(LemonAction x) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 174 at MelonLoader.MelonEventBase`1.Invoke(Action`1 delegateInvoker) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143 [20:54:14.781] [BetterChemStations] System.TypeLoadException: Could not load type 'ScheduleOne.Management.ChemistryStationConfiguration' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. at System.Reflection.CustomAttribute._CreateCaObject(RuntimeModule pModule, RuntimeType type, IRuntimeMethodInfo pCtor, Byte** ppBlob, Byte* pEndBlob, Int32* pcNamedArgs) at System.Reflection.CustomAttribute.AddCustomAttributes(ListBuilder`1& attributes, RuntimeModule decoratedModule, Int32 decoratedMetadataToken, RuntimeType attributeFilterType, Boolean mustBeInheritable, ListBuilder`1 derivedAttributes) at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeType type, RuntimeType caType, Boolean inherit) at System.RuntimeType.GetCustomAttributes(Boolean inherit) at HarmonyLib.HarmonyMethodExtensions.GetFromType(Type type) at HarmonyLib.PatchClassProcessor..ctor(Harmony instance, Type type, Boolean allowUnannotatedType) at HarmonyLib.Harmony.CreateClassProcessor(Type type, Boolean allowUnannotatedType) at HarmonyLib.Harmony.PatchAll(Type type) at HarmonyLib.Harmony.CreateAndPatchAll(Type type, String harmonyInstanceId) at BetterChemStations.Core.OnInitializeMelon() at MelonLoader.MelonBase.LoaderInitialized() in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\MelonBase.cs:line 447
21 comments
Could you do Mod but for Shelves ? So that we can assign and lock specific ingridients for shelves? And a handler refilling those shelves will not place the incorrect Items onto shelves?
I just got a raging halfy from this response. It seems so elementary, it feels like it should already be in game. lol
If you really feel froggie, you could do the ultimate and make all the loading docks routable like at the bungalo, and probably achieve top downloaded mod for this game. I quit playing after being frustrated about the barn and warehouse docks not working. I had a bounding enterprise running, but couldn't keep up with the orders. all I ever got done doing was stocking my shelves. I eventually gave up. lol
wenn mein verpacker was aus dem lager holt und rein macht macht er 2 mal das gleiche rein obwohl ein rezept drine ist
error??
at System.Reflection.CustomAttribute._CreateCaObject(RuntimeModule pModule, RuntimeType type, IRuntimeMethodInfo pCtor, Byte** ppBlob, Byte* pEndBlob, Int32* pcNamedArgs)
at System.Reflection.CustomAttribute.AddCustomAttributes(ListBuilder`1& attributes, RuntimeModule decoratedModule, Int32 decoratedMetadataToken, RuntimeType attributeFilterType, Boolean mustBeInheritable, ListBuilder`1 derivedAttributes)
at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeType type, RuntimeType caType, Boolean inherit)
at System.RuntimeType.GetCustomAttributes(Boolean inherit)
at HarmonyLib.HarmonyMethodExtensions.GetFromType(Type type)
at HarmonyLib.PatchClassProcessor..ctor(Harmony instance, Type type, Boolean allowUnannotatedType)
at HarmonyLib.PatchClassProcessor..ctor(Harmony instance, Type type)
at HarmonyLib.Harmony.CreateClassProcessor(Type type)
at HarmonyLib.Harmony.<PatchAll>b__11_0(Type type)
at HarmonyLib.CollectionExtensions.Do[T](IEnumerable`1 sequence, Action`1 action)
at HarmonyLib.Harmony.PatchAll(Assembly assembly)
at MelonLoader.MelonMod.HarmonyInit() in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\MelonMod.cs:line 40
at MelonLoader.MelonEvent.<>c.<Invoke>b__1_0(LemonAction x) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 174
at MelonLoader.MelonEventBase`1.Invoke(Action`1 delegateInvoker) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143
[20:54:14.781] [BetterChemStations] System.TypeLoadException: Could not load type 'ScheduleOne.Management.ChemistryStationConfiguration' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at System.Reflection.CustomAttribute._CreateCaObject(RuntimeModule pModule, RuntimeType type, IRuntimeMethodInfo pCtor, Byte** ppBlob, Byte* pEndBlob, Int32* pcNamedArgs)
at System.Reflection.CustomAttribute.AddCustomAttributes(ListBuilder`1& attributes, RuntimeModule decoratedModule, Int32 decoratedMetadataToken, RuntimeType attributeFilterType, Boolean mustBeInheritable, ListBuilder`1 derivedAttributes)
at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeType type, RuntimeType caType, Boolean inherit)
at System.RuntimeType.GetCustomAttributes(Boolean inherit)
at HarmonyLib.HarmonyMethodExtensions.GetFromType(Type type)
at HarmonyLib.PatchClassProcessor..ctor(Harmony instance, Type type, Boolean allowUnannotatedType)
at HarmonyLib.Harmony.CreateClassProcessor(Type type, Boolean allowUnannotatedType)
at HarmonyLib.Harmony.PatchAll(Type type)
at HarmonyLib.Harmony.CreateAndPatchAll(Type type, String harmonyInstanceId)
at BetterChemStations.Core.OnInitializeMelon()
at MelonLoader.MelonBase.LoaderInitialized() in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\MelonBase.cs:line 447