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SleepyStew

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SleepyStew

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38 comments

  1. tyzekh2
    tyzekh2
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    Hi, I installed the mod but I get this error, why?


    1. mjra
      mjra
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      Most likely because you have another mod setting the Routes. For example if you have this mod that adds 15 Routes and you have like the "Better Employees" mod which adds 10 routes there is a conflict. If you change the Better employee config to have 15 routes that error goes away
  2. MathGames
    MathGames
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    Doesnt work well with No Employee Beds Mod
  3. AquatikJustice
    AquatikJustice
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    Would it be possible for you to add in a configurable component where you have to pay the employee more the more routes they take on? Like every extra route above 5 is a +20% increase in their daily pay? I feel like that would help balance the mod out a bit.
    1. zney11
      zney11
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      I would say even better the employees start their wage at 0 and every task or station you assign adds a cost. 
  4. Ivellios23
    Ivellios23
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    Mono?

    Does not work for me. Even fired and hired another handler, but still has the 5 base game routes. 
    1. SleepyStew
      SleepyStew
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      I don't officially support mono (alternative) at this time.
    2. Ivellios23
      Ivellios23
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      Darn, I was hoping that was the reason it doesn't work. I'm not using the mono version. 
    3. cat9412
      cat9412
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      what other mods do you have? maybe one of them affects the employees also? could be a conflict :)
  5. Goricozeze
    Goricozeze
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    nice !
  6. SirUncleTyrone
    SirUncleTyrone
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    Hi, could you please enable download with mod manager? Your current zip WILL work with mod manager download I can confirm.

    Looking to include in my collection. Cheers!!
    1. SleepyStew
      SleepyStew
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      Sure! Thanks for letting me know. Will do.
  7. linez95
    linez95
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    Better Employees + MoreRoutes

    I am currently using Better Employees mod in combination with this mod, and so far it seems to work flawlessly.

    I've changed one number in the BetterEmployees config found in ...steamapps\common\Schedule I\UserData\BetterEmployees\config.json

    in the packager settings options change:
    "MaxRoutes": 5,
    to 
    "MaxRoutes": 15,

    now you have a working and scrolling routes page.
    to scroll do not use the mousewheel just click on one of the routes after adding a 6th one and drag with your mouse while holding down the mouse button.

    great job btw. thanks for the mod keep it up!

    1. Lucience401
      Lucience401
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      Godsend
    2. SleepyStew
      SleepyStew
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      Great to hear its working well, thankyou for your informative post!
      I had a quick look at the code for betteremployees recently and it just seems to just alter game variables, which is why scrolling doesn't work as Tyler hard coded the number of list objects (to my knowledge) - which is what I had to create a system to do procedurally in this mod.
    3. Szuszu12
      Szuszu12
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      i cant find thid file
  8. Cayis81
    Cayis81
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    is it possible to get more than 15
    1. SleepyStew
      SleepyStew
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      I could add a config but I feel as though more than 15 really just wouldn't be efficient, let me know your thoughts.
    2. ImSolarOpposite
      ImSolarOpposite
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      A config would still be really useful🙏
    3. DiabolikLord
      DiabolikLord
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      Config please 🙏  
    4. SleepyStew
      SleepyStew
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      Hey guys, since a few people have requested a larger route option I've gone ahead and added an extra file "MoreRoutes - 50 Routes" with 50 instead of 15 routes. Hope this is helpful :)
  9. Zuriana616
    Zuriana616
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    Is there a way to add routes to the chemists?
    1. shalomander
      shalomander
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      you can set the "output" of the equipment the chemists use to another piece of equipment instead of a shelf to minimize the handlers workload
    2. Kyphius
      Kyphius
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      • 6 kudos
      but does that allow the chemist to mix on the 5th mixing machine?  (i dont want to hire an extra chemist just to work on 1 extra mixing machine).  
  10. jone84403
    jone84403
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    betteremployees + this mods scroll?
    1. Henk90
      Henk90
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      +1 

      without a scrollbar pretty useless
    2. SleepyStew
      SleepyStew
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      I'm considering releasing a more comprehensive employee mod, somewhat similar to better employees, but with some extended functionality.
    3. jone84403
      jone84403
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      that is good news if we get 2 mod in 1 mod. in game modmanager support?
    4. ChloeNow
      ChloeNow
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      If you end up doing this, I'd love to have a filter for what employees grab. Kinda like the "Any Seed" and "Any Additive" options for botanists. This would help trying to have employees unload loading docks.
    5. Henk90
      Henk90
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      i can confirm that you are able to drag down to see the routes so its like scrolling. endorsed
    6. KnightDemons
      KnightDemons
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      Maybe add the extra employee for the sweatshop & motel too. If making one big mod.
    7. awolsniper033
      awolsniper033
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      damn that would be awesome