Most likely because you have another mod setting the Routes. For example if you have this mod that adds 15 Routes and you have like the "Better Employees" mod which adds 10 routes there is a conflict. If you change the Better employee config to have 15 routes that error goes away
Would it be possible for you to add in a configurable component where you have to pay the employee more the more routes they take on? Like every extra route above 5 is a +20% increase in their daily pay? I feel like that would help balance the mod out a bit.
I am currently using Better Employees mod in combination with this mod, and so far it seems to work flawlessly.
I've changed one number in the BetterEmployees config found in ...steamapps\common\Schedule I\UserData\BetterEmployees\config.json
in the packager settings options change: "MaxRoutes": 5, to "MaxRoutes": 15,
now you have a working and scrolling routes page. to scroll do not use the mousewheel just click on one of the routes after adding a 6th one and drag with your mouse while holding down the mouse button.
Great to hear its working well, thankyou for your informative post! I had a quick look at the code for betteremployees recently and it just seems to just alter game variables, which is why scrolling doesn't work as Tyler hard coded the number of list objects (to my knowledge) - which is what I had to create a system to do procedurally in this mod.
Hey guys, since a few people have requested a larger route option I've gone ahead and added an extra file "MoreRoutes - 50 Routes" with 50 instead of 15 routes. Hope this is helpful :)
If you end up doing this, I'd love to have a filter for what employees grab. Kinda like the "Any Seed" and "Any Additive" options for botanists. This would help trying to have employees unload loading docks.
38 comments
Does not work for me. Even fired and hired another handler, but still has the 5 base game routes.
Looking to include in my collection. Cheers!!
I am currently using Better Employees mod in combination with this mod, and so far it seems to work flawlessly.
I've changed one number in the BetterEmployees config found in ...steamapps\common\Schedule I\UserData\BetterEmployees\config.json
in the packager settings options change:
"MaxRoutes": 5,
to
"MaxRoutes": 15,
now you have a working and scrolling routes page.
to scroll do not use the mousewheel just click on one of the routes after adding a 6th one and drag with your mouse while holding down the mouse button.
great job btw. thanks for the mod keep it up!
I had a quick look at the code for betteremployees recently and it just seems to just alter game variables, which is why scrolling doesn't work as Tyler hard coded the number of list objects (to my knowledge) - which is what I had to create a system to do procedurally in this mod.
without a scrollbar pretty useless