I can't for the life of me get this to work. I have the stack limit, mod manager and extended recipes working fine but not this. I tried using the other versions of the game to no avail as well.
this mod was created on the alternate-beta branch, but should work on the alternate branch aswell this is a mono mod, so it wont work on the main version
hey, i installed this mod and i'm just wondering as to what these error messages mean? i'm pretty confused
at TrackDelivery.DeliveryInfoDisplayMod.OnGUI() at MelonLoader.MelonEventBase`1.Invoke(Action`1 delegateInvoker) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143 [02:27:32.733] [DeliveryInfoDisplayMod] System.TypeLoadException: Could not load type 'ScheduleOne.PlayerScripts.Player' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at TrackDelivery.DeliveryInfoDisplayMod.OnUpdate() at MelonLoader.MelonEventBase`1.Invoke(Action`1 delegateInvoker) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143 [02:27:32.738] [DeliveryInfoDisplayMod] System.TypeLoadException: Could not load type 'ScheduleOne.Delivery.DeliveryManager' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
I have a bug (without this mod): I ordered some items to the bungalow, and the status shows that it has arrived, but it actually hasn't arrived for several days. Now I can't make any new deliveries because the first one failed, and the other deliveries are waiting until the first one is canceled.
I haven't downloaded it yet but make it so u can make saved preorders that you can easily re order instead of having to type into every single buy slot every time u reorder the same stuff to the same place. Or don't if u don't wanna that's fine too. much love
9 comments
this is a mono mod, so it wont work on the main version
at TrackDelivery.DeliveryInfoDisplayMod.OnGUI()
at MelonLoader.MelonEventBase`1.Invoke(Action`1 delegateInvoker) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143
[02:27:32.733] [DeliveryInfoDisplayMod] System.TypeLoadException: Could not load type 'ScheduleOne.PlayerScripts.Player' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at TrackDelivery.DeliveryInfoDisplayMod.OnUpdate()
at MelonLoader.MelonEventBase`1.Invoke(Action`1 delegateInvoker) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143
[02:27:32.738] [DeliveryInfoDisplayMod] System.TypeLoadException: Could not load type 'ScheduleOne.Delivery.DeliveryManager' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
I have a bug (without this mod): I ordered some items to the bungalow, and the status shows that it has arrived, but it actually hasn't arrived for several days. Now I can't make any new deliveries because the first one failed, and the other deliveries are waiting until the first one is canceled.