Hi, i sincerely not recommend this mode, my employees became zombies, i killed them and after sleep i lost all of my employees. And now i need to recrute them and setup...... Very bad mod, don't download it, if you don't wanna lose your employees
Hello! The mod now supports IL2Cpp backend (default game version and default beta). Download the TheIncident-IL2CPP from the Files section and you are good to go! Let me know if you survive :D
I donwloaded and it was tuesday in game but as playing i completely forgot about this mod then at night in the barn all the lights turn red and hell broke loose it was the craziest s#*! ever lmfaoz so epic and so funny i love it and im convineced that i will forget about this mod again as playing throughout the week but before i went to monday i quit because i didnt know if all the workers i blasted are going to be alive or am i going to have to rehire also what about customers who i also bodied while walking around do i lose them permanantly?
About the Workers and all other NPCs: - Every single NPC character in the game will be evaluated on Monday night after the event ends and they automatically respawn even if dead. - You do not need to rehire the workers BUT the workers positions might be bugged and I am unsure if they will automatically return to their positions. If you sleep through the night I assume they will return to their workstations and operate as usual! - The Customers are also Revived upon the incident ending. You will not lose the customers, but I believe their "game relationship" might decrease, which will be fixed within the next patch so that it would not hurt the normal gameplay.
Thank you i was honestly afraid to continue cause i didnt want to redo all those connections to station and a little affinity isnt a turn off that easily fixed with the drugs im making thank you again this mod should be a staple for every player because YOU WILL FORGET you have it lolz thanks again
bro you could've literally hired new workers instead of starting over lmao, thats what i did after my workers turned on me i had to hire a new chemist and handler
Yes it works in multiplayer although might be buggy since NPCs only target 1 player at a time and this mod will evaluate all nearby npcs for all players that run the mod. Inconsistencies miGht happen!
Every night!? That is mad! One thing I could do is that if your save has above like 50 days played then it will happen every night or something alike :D
Got to keep the early game play style chill but challenging to encourage also new players to keep playing instead of getting whacked by zombies every night
45 comments
About the Workers and all other NPCs:
- Every single NPC character in the game will be evaluated on Monday night after the event ends and they automatically respawn even if dead.
- You do not need to rehire the workers BUT the workers positions might be bugged and I am unsure if they will automatically return to their positions. If you sleep through the night I assume they will return to their workstations and operate as usual!
- The Customers are also Revived upon the incident ending. You will not lose the customers, but I believe their "game relationship" might decrease, which will be fixed within the next patch so that it would not hurt the normal gameplay.
No I mean I'm reporting an issue, workers "never" return after the event pops off.
We had to restart an entire new save.
If u use the default game version (like no beta option) then u download the IL2Cpp Version and put that into the mods folder.
Otherwise if you have opted into the Beta version alternate or alternate-beta, use the Mono Version and put that into the mods folder
Lights will turn red on Sunday evening (ingame) around 19:00 and then everyone turns to zombies and attack u
One thing I could do is that if your save has above like 50 days played then it will happen every night or something alike :D
Got to keep the early game play style chill but challenging to encourage also new players to keep playing instead of getting whacked by zombies every night