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XOWithSauce

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XOWithSauce

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45 comments

  1. Tyxa01
    Tyxa01
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    Hi, i sincerely not recommend this mode, my employees became zombies, i killed them and after sleep i lost all of my employees. And now i need to recrute them and setup...... Very bad mod, don't download it, if you don't wanna lose your employees
    1. XOWithSauce
      XOWithSauce
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      The incident!!! what !! everyone is a zombie now... you can survive the apocalypse!!
  2. Lucience401
    Lucience401
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    idk how to get altrnate or beta being techno-illiterate but this mod seems fun cant wait for update to full release keep at it 
    1. XOWithSauce
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      Hello! The mod now supports IL2Cpp backend (default game version and default beta). Download the TheIncident-IL2CPP from the Files section and you are good to go! Let me know if you survive :D
    2. Lucience401
      Lucience401
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      YOURE A GOD SEND this is epic af thank you
    3. Lucience401
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      I donwloaded and it was tuesday in game but as playing i completely forgot about this mod then at night in the barn all the lights turn red and hell broke loose it was the craziest s#*! ever lmfaoz so epic and so funny i love it and im convineced that i will forget about this mod again as playing throughout the week but before i went to monday i quit because i didnt know if all the workers i blasted are going to be alive or am i going to have to rehire also what about customers who i also bodied while walking around do i lose them permanantly? 
    4. XOWithSauce
      XOWithSauce
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      Hahaha glad to hear you enjoyed the mod!

      About the Workers and all other NPCs:
      - Every single NPC character in the game will be evaluated on Monday night after the event ends and they automatically respawn even if dead.
      - You do not need to rehire the workers BUT the workers positions might be bugged and I am unsure if they will automatically return to their positions. If you sleep through the night I assume they will return to their workstations and operate as usual!
      - The Customers are also Revived upon the incident ending. You will not lose the customers, but I believe their "game relationship" might decrease, which will be fixed within the next patch so that it would not hurt the normal gameplay.
    5. Lucience401
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      Thank you i was honestly afraid to continue cause i didnt want to redo all those connections to station and a little affinity isnt a turn off that easily fixed with the drugs im making thank you again this mod should be a staple for every player because YOU WILL FORGET you have it lolz thanks again 
    6. UnrealTairo
      UnrealTairo
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      Ya all my workers are like perma gone after first zombiepocolypse. Tuesday night and they've never come back although I'm still paying them :(
    7. XOWithSauce
      XOWithSauce
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      You can survive the apocalypse I believe in you
    8. UnrealTairo
      UnrealTairo
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      Hu?

      No I mean I'm reporting an issue, workers "never" return after the event pops off.
      We had to restart an entire new save.
    9. kruserdelic
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      bro you could've literally hired new workers instead of starting over lmao, thats what i did after my workers turned on me i had to hire a new chemist and handler
  3. ryleysucksdicks
    ryleysucksdicks
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    Does it have sundays where nothing happens? all the lights turned red, but everything else was normal lol
    1. XOWithSauce
      XOWithSauce
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      Nooo that should not happen everyone should be zombies and attacking you... Maybe there is a bug or something!
  4. prosmx
    prosmx
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    how does this work exactly i use the beta version of the game what file do i download and when do the lights turn red or how idk how to work this mod
    1. XOWithSauce
      XOWithSauce
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      The description has good instructions on how to install the melon loader and where to put the dll file

      If u use the default game version (like no beta option) then u download the IL2Cpp Version and put that into the mods folder.

      Otherwise if you have opted into the Beta version alternate or alternate-beta, use the Mono Version and put that into the mods folder

      Lights will turn red on Sunday evening (ingame) around 19:00 and then everyone turns to zombies and attack u
  5. aenadu
    aenadu
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    can u make one for the whole week pls
  6. aenadu
    aenadu
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    idk but i installed the mod for beta and the right file but its not working we are playing in multiplayer and both having the same file
    1. XOWithSauce
      XOWithSauce
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      Is it Sunday
    2. aenadu
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      oh nvm its working
  7. KinnehWS
    KinnehWS
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    Does it work in multiplayer?
    1. XOWithSauce
      XOWithSauce
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      Yes it works in multiplayer although might be buggy since NPCs only target 1 player at a time and this mod will evaluate all nearby npcs for all players that run the mod. Inconsistencies miGht happen!
  8. Xenbiotic
    Xenbiotic
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    Any chance it could be every night and not just Sunday? 
    1. XOWithSauce
      XOWithSauce
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      Every night!? That is mad!
      One thing I could do is that if your save has above like 50 days played then it will happen every night or something alike :D

      Got to keep the early game play style chill but challenging to encourage also new players to keep playing instead of getting whacked by zombies every night
  9. juggler2005
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    Make it for the full version of the game plz 
    1. XOWithSauce
      XOWithSauce
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      coming very soon!
    2. XOWithSauce
      XOWithSauce
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      Update: It is now compatible with the normal game version! Use the IL2CPP file for that one!
  10. zazuhhh
    zazuhhh
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    IL2CPP version please?
    1. XOWithSauce
      XOWithSauce
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      I will do it soon!
    2. XOWithSauce
      XOWithSauce
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      Update: IL2CPP version of the mod is out!