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SaveMeWhoAMI

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SaveMeWhoAMI

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  1. Locked
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    This is not a mod, just an example...so a bit disappointed, was hoping to be able to do this in-game while watching the change right away and not having to restart the game to verify every change i make.

    Ps: It is also safe to change the actual name of the product, but the products do not get sorted by name, they get sorted by ID. Changing  the ID is possible but you have to be really thorough or bugs will occur. If you change the ID of a product you also have to change the name of that .json file to match it, otherwise it is going to look for the old file, not find it and somehow by magic recreate that old file!!!
    To change ID you need to change ID in the file of the product itself, the name of that file, the reference in every inventory (people as well as objects), the reference in the listing file that contains all products(not just the list at the beginning of that file but also any reference used in recipes and the favourite list at the end). I don't think there are other references, but i am not a pro at this so it is possible i failed to find some of the lesser important references.
    Possible bugs to occur after editing ID(NOT to be confused by the name) of a product are:
    -Duplication of product
    -Removal of recipe in product description(Don't worry it will be added if you make the correct recipe again, invalid recipes get removed from the general products file during a save, failing to edit file correctly will result in this bug, also if an id in the list of recipes does not match, that recipe gets ignored and will not show up at all.)
    -Duplication of old .json file, this always happen right after editing the files, even when done correctly. You need to start the game until your in the main menu. browse to the created products folder and there manually delete the old product. Load the game with the product and save the game to make sure it does not happen again.
    -Game freezing up in a weird way when scrolling up(never tried to scroll down though) on your phone. Somehow if you overlook something in the wrong way(I do not know what i missed that time, i just undid all the change i made to fix it) that involve a missed reference to the old id somehow the game is not able to handle it.
    -Removal of product still in inventories. Inventories are being kept in invetory.json files for people and data.json for objects. If the game detects an invalid ID reference it will remove it from that inventory slot. Upon saving this change will made permanent by overwriting all files in the save folder as part of the saving process. Saving the game will write all the active info of the current game in the save folder as .json files overwriting the old files if that file already existed. I don't know what happens if .json files get removed or not if that data becomes obsolete.

    Not going to give an exact description on how to do it..... If you are not able to figure out the correct files after all the hints you got from the original mod description and this explanation  chances are to high that your not thorough enough and going to break your game, So do not attempt this unless you fully understand what was explained.
  2. srxxza
    srxxza
    • member
    • 0 kudos
    messed with this and now my save is bricked
  3. Norkotah
    Norkotah
    • premium
    • 8 kudos
    I just discovered this last night, thanks for making this info public! I used this trick to make a nasty weed strain to troll Peter File.
    1. SaveMeWhoAMI
      SaveMeWhoAMI
      • supporter
      • 10 kudos
      Glad I could help