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Dom3005

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52 comments

  1. ChaseBreen1981
    ChaseBreen1981
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    Can someone tell me what the heck the default is, I messed up my yield amount and now I am stuck with too much or too little (I want it back to default and cant remember the number default was on! I thought it was 1 for amount but that's not the case!!)
    1. Dom3005
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      pretty sure it should be 1 in most cases and also include a "(default: x)" on the label, in the config. I will take a look into a possible reset to default button.
  2. Petii10
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    When i use this mod my workers stop harvesting, is there any tip for that which values to use ?
    If you have destination as drying rack that is an issue, because they won't put legendary stuff on the rack,
    but even if there is no drying rack they stop harvesting after the first plant
    1. Dom3005
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      I think I also encountered this issue while testing. In my case it was because their inventory is full, which is why I capped the yield in the ui.
  3. ProfessorNibbles
    ProfessorNibbles
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    would it be possible to add in something that effects the plants quality before harvest? im thinking a quality remix, grow tents grow trash quality unless fert is used then its poor, then all pots allow for poor unless fert then its standard, course if these could be configurable for whatever scenario someone wants to play then that would be gouda :D
  4. jassyxs
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    can you change the button to open up the menu? if no that's fine, it's just frustrating opening 2-3 different mod menus with F1.
  5. Adynamia99
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    I encountered this error every time I move a pot after installing the latest update.

    [18:43:48.019] [Il2CppInterop] During invoking native->managed trampoline
    Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object.
    --- BEGIN IL2CPP STACK TRACE ---
    System.NullReferenceException: Object reference not set to an instance of an object.
    --- END IL2CPP STACK TRACE ---
       at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
       at UnityEngine.Component.get_gameObject()
       at CustomizablePlantGrowth.Patches.PotMinPassPatch.Prefix(Pot __instance)
       at DMD<Il2CppScheduleOne.ObjectScripts.Pot::OnMinPass>(Pot this)
       at (il2cpp -> managed) OnMinPass(IntPtr , Il2CppMethodInfo* )
    [18:43:51.047] [Il2CppInterop] During invoking native->managed trampoline
    Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object.
    --- BEGIN IL2CPP STACK TRACE ---
    System.NullReferenceException: Object reference not set to an instance of an object.
    --- END IL2CPP STACK TRACE ---
       at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
       at UnityEngine.Component.get_gameObject()
       at CustomizablePlantGrowth.Patches.PotMinPassPatch.Prefix(Pot __instance)
       at DMD<Il2CppScheduleOne.ObjectScripts.Pot::OnMinPass>(Pot this)
       at (il2cpp -> managed) OnMinPass(IntPtr , Il2CppMethodInfo* )
  6. JohnnyBravado
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    Infinite soil doesn't seem to work, I get two uses of any type of soil and it empties the pot, am I doing something wrong or is it something else?
    1. Dom3005
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      This should be fixed in 1.3.1
    2. JohnnyBravado
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      Thank you! :D
  7. fireball3295
    fireball3295
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    Anyway to get a version that doesn't modify the supplier delivery time? I have another mod that does this and unsure if they will conflict
    1. fireball3295
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      Nvm. Noticed you included source, removed it myself :)
  8. Adynamia99
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    I have a doubt regarding the amount of product that gives each plant using the boosters, because no matter where I leave the multiplier always gives 16, and I'm only using the fertilizer for the quality of the plant, my question is if that can be fixed or if it is already defitively so. thanks.
    1. Dom3005
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      I could not replicate your issue, did you apply the changes clicking the "Apply" Button in the menu, when just closing the menu using the hotkey, settings are not saved. Regarding weed plants, the slider is very sensitive when normal yield is 12 and maxes at 16.
  9. garebares
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    I'm only seeing plant growth multiplier when i pull up the menu. How do I access yield?
    1. Dom3005
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      I think you might be running an older version, does the issue still persist when using the newest version? (1.3.0)
    2. garebares
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      Ahh you are correct!. Thanks
  10. unusualtuna420
    unusualtuna420
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    minor suggestion, do you think you could add a water duration tweak? even with moisture preserving pots, my plants are constantly dry and needing water. this would be a huge quality of life change so people could actually get value out of air pots, which are kind of not working right now because of water
    1. Dom3005
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      I have put it on the list of planned features