Hi! Thank you for including this mod in your modpack and for providing a direct link to it — it's much appreciated. You're free to use this mod however you like, including in your works or modpacks. I recommend checking out the "Auto Clear Completed Deals" mod, as it offers the same feature along with additional functionality for clearing completed deals. I haven't had much time lately to support this mod or create a new one. Thank you again!
No problems, i gotta thank you for creating this mod and giving the permission to use it because its so simple and so good at the same time, and i'm not gonna remove it until it stops working. Have a great day :D
It hasn’t been tested with "Auto Clear Completed Deals," and I don’t think it’ll work with that mod since both mods use the same spot in the UI. I can look into compatibility if users of either mod request it.
It can be done. Currently, I see two possible approaches:
The first is easy but might ruin the deal (the mod won’t calculate anything).
The second is more complex but could be helpful — the mod would calculate available drugs, include some settings for time frames, and determine which drugs can be produced quickly.
I’ll look into it, but I’m not promising anything, since I don’t have much time and there’s another mod in the works.
10 comments
https://www.nexusmods.com/schedule1/mods/388?tab=description
Thank you for including this mod in your modpack and for providing a direct link to it — it's much appreciated.
You're free to use this mod however you like, including in your works or modpacks.
I recommend checking out the "Auto Clear Completed Deals" mod, as it offers the same feature along with additional functionality for clearing completed deals. I haven't had much time lately to support this mod or create a new one.
Thank you again!
Currently, I see two possible approaches:
- The first is easy but might ruin the deal (the mod won’t calculate anything).
- The second is more complex but could be helpful — the mod would calculate available drugs, include some settings for time frames, and determine which drugs can be produced quickly.
I’ll look into it, but I’m not promising anything, since I don’t have much time and there’s another mod in the works.