0 of 0

File information

Last updated

Original upload

Created by

Voidane

Uploaded by

voidane

Virus scan

Safe to use

Tags for this mod

59 comments

  1. anabiiz
    anabiiz
    • member
    • 0 kudos
    Wow this really increase fps on my 10 years old laptop. Thanks a lot
  2. Banoune
    Banoune
    • member
    • 0 kudos
    The request might seem odd, but could you make a functionally reversed version of yours? (more trash?)
    1. voidane
      voidane
      • premium
      • 0 kudos
      I plan on allowing the user to change max trash values in the mod by any x amount so yeah this should be soon since I have it figured out!
    2. Banoune
      Banoune
      • member
      • 0 kudos
      AMAZING thanks ! 

      I'll look forward to it.
  3. DiumStreamDev
    DiumStreamDev
    • member
    • 0 kudos
    Hello, I created a mod update checker and the only thing that needs to be added to your code for the mods to be compatible is `[assembly: System.Reflection.AssemblyMetadata("NexusModID", "You ID Mods")]` and always change the version information in MelonInfo
  4. Int0X8
    Int0X8
    • member
    • 0 kudos
    Hey just curious why have the mod check for an update from github automatically? With the recent malware in Schedule 1 Mods I feel like you shouldn't have that included.
    1. voidane
      voidane
      • premium
      • 0 kudos
      Just to let people know theres an update. Unless there's another way?
    2. Int0X8
      Int0X8
      • member
      • 0 kudos
      I know its just to say there's an update. But my point was specifically having a mod reach out to github automatically in any way at least personally isn't something I like the idea of. Especially when there was just a case of malware. You could add a config option, Just log the current version without reaching out to github, Leaving the link to nexus mods in the logs is fine ofc. I don't know if MelonLoader can handle console commands but if so that's an option.
    3. DiumStreamDev
      DiumStreamDev
      • member
      • 0 kudos
      Question: Do you know the Nexus Mods API? I use it to tell me that the mod has an update. Why bother using GitHub? It's easier to use the Nexus Mods API?
  5. aicchiro
    aicchiro
    • member
    • 0 kudos
    it doesnt work for me :(
    1. voidane
      voidane
      • premium
      • 0 kudos
      Okay, you downloaded Mono version so if you are not playing on the alternate beta branch it simply wont work.
  6. jperez0411
    jperez0411
    • supporter
    • 0 kudos
    Does this mod work on dedicated servers? If so we cannot get it to work. Any suggestions?
    1. voidane
      voidane
      • premium
      • 0 kudos
      No I havent looked into dedicated servers but in near future I will have something out for it.
  7. Cr1ms0n99
    Cr1ms0n99
    • member
    • 0 kudos
    solid
  8. DStars33
    DStars33
    • member
    • 0 kudos
    Hey man. I wanted to thank you for making this mod! Using it has helped my performance in game. Appreciate it!
    1. voidane
      voidane
      • premium
      • 0 kudos
      Good to hear!
  9. ali53454
    ali53454
    • supporter
    • 0 kudos
    After installing the mod it deleted everything. All my employees, all my ovens, plants, cauldrons, shelves, beds, product. Absolutely everything.
    I guess it did as advertised and all the trash is gone (including my moronic botanists). 

    The only mods I have installed are: 
    WareHouseAlwaysOpen
    IncreasedStackLimit

    Using version 0.3.4 on steam
    Latest version of Melonloader

    Any ideas what could have caused this?
    1. voidane
      voidane
      • premium
      • 0 kudos
      I tested it out on version 0.3.4 and this doesnt happen with my mod. The mod only targets gameobjects in the game with TrashItem on them. The version 1.0.1 Im guessing is what you are using also does and ID check to make sure if its a valid TrashItem. ( A trash item with a trash name ). I could not replicate this but feel free to message me on discord (voidane).

      If NoTrashMod did delete your things, just reload the game with NoTrashMod and they will be back. It doesnt effect save files.

      I would suggest starting with no mods and loading the game and then, adding mods 1 by 1 and loading the game to see what happens.
    2. voidane
      voidane
      • premium
      • 0 kudos
       
    3. voidane
      voidane
      • premium
      • 0 kudos
      I highly suggest deleting IncreasedStackLimit . As there was a malware compromise with this mod. This mod as been removed and you might want to get a different one from the site.
    4. ali53454
      ali53454
      • supporter
      • 0 kudos
      Oh damn. thanks mate will delete now. Unfortunately I couldn't recover anything after removing your mod. All the trash also remains gone. I'll probably just start over on a fresh install. Thanks for your help!
    5. DivineRainsMods
      DivineRainsMods
      • member
      • 1 kudos
      the malware thing with stacksizemod only applies to the latest version of th mod and not any versions before but to be safe you can delete it
  10. catalyst2142
    catalyst2142
    • member
    • 2 kudos
    Mono/Alt version?

     
    1. voidane
      voidane
      • premium
      • 0 kudos
      I can look into this soon and have a release if its compatible.
    2. catalyst2142
      catalyst2142
      • member
      • 2 kudos
      Im Hopeful your mod is a lifesaver.
    3. voidane
      voidane
      • premium
      • 0 kudos
      The mono version is out now
    4. catalyst2142
      catalyst2142
      • member
      • 2 kudos
      Tyvm.