Eh, susgen is just an automated detection based on essentially just vibes/file reputation. I checked through it using ILSpy, didn't see anything out of the ordinary.
That's certainly a bit calming but still kind of.. I dont know. Though I've seen that the update of TrashCansUpgraded (or smth like that, got updated like minutes, or a few hours ago), which also now contains a suspected file on VT(VirusTotal) while the older versions didn't had that kind of issue
Ok don't use it gng 😭 It's made in C# what's it gonna do 🙏 Get some common knowledge, you'll find out that any cheat is detected as a virus, which literally makes sense, and i mean if you don't trust mods stop using them, this menu wouldn't be here if it had a virus
looks safe but saying, "its made in C# what's it gonna do?" means nothing, users have a reason to be wary with S1 mods and plugins, you say that as if the language is incapable of being malicious.. and then speak about common knowledge.
My man I don't reverse engineer or decompile every single dll file and look it thorugh myself. Especially when I'm not currently writing C#, C++ or Python Codes on my own. Why would I? Afterall it is meant to be played with.
For sure you know about that 'drama' when some1 spreaded a trojan among Schedule Mods, really don't want to take risks y'know.
I suppose you should understand that my man. Just to clarify so you don't get me wrong, I don't say it contains 100% some virus/trojan, I'm saying that virustotal for example detects something as sus, based on recent events this is rather.. how do I say.. inconvenient
Edit : How about the mod called "NastyMod - All In One Mod Menu", I wonder if you can explain why this mod doesn't have any detections
My menu uses a different method of rendering the UI, but that’s likely not the reason for the detection
The “.susgen” flag just indicates suspicious behavior, usually tied to things like code obfuscation (which mine doesn’t use) or custom WinAPI hooks which I do
use for handling the UI
NastyMod probably avoids detection because it uses more common approaches, like Dear ImGui or Unity’s built-in UI system, which don’t trigger heuristic flags as easily
(dont mind the formatting i don't know why its like that)
9 comments
MaxSecure - Trojan.Malware.300983.susgen
Nexu's Virus Scan says its safe
Edit : Read comments below and then decide yourself if you want to use it
Why would I? Afterall it is meant to be played with.
For sure you know about that 'drama' when some1 spreaded a trojan among Schedule Mods, really don't want to take risks y'know.
I suppose you should understand that my man.
Just to clarify so you don't get me wrong, I don't say it contains 100% some virus/trojan, I'm saying that virustotal for example detects something as sus, based on recent events this is rather.. how do I say.. inconvenient
Edit : How about the mod called "NastyMod - All In One Mod Menu", I wonder if you can explain why this mod doesn't have any detections
Well,
My menu uses a different method of rendering the UI, but that’s likely not the reason for the detection
The “.susgen” flag just indicates suspicious behavior, usually tied to things like code obfuscation (which mine doesn’t use) or custom WinAPI hooks which I do
use for handling the UI
NastyMod probably avoids detection because it uses more common approaches, like Dear ImGui or Unity’s built-in UI system, which don’t trigger heuristic flags as easily
(dont mind the formatting i don't know why its like that)