update 11/09/2023 v1.1 - tweaked tonemap, improved contrast - tweaked fog density shaders preserve sky ambient - tweaked hair shader reduce overbright all camera angles - tested with game version 1.0.0.132679
Generally when tweaking the hud in the manner you are suggesting textures need to be altered not really my forte.
Maybe this modmaker could help: https://www.nexusmods.com/scarsabove/mods/8 modifying .pak files, usually, involves altering textures.
Hope this heps.
PS if you want to try it your self then this is a good start for packing / unpacking the .pak files (unreal 4) https://gbatemp.net/threads/how-to-unpack-and-repack-unreal-engine-4-files.531784/
4 comments
- tweaked tonemap, improved contrast
- tweaked fog density shaders preserve sky ambient
- tweaked hair shader reduce overbright all camera angles
- tested with game version 1.0.0.132679
Maybe you have already come across this:
https://framedsc.com/GeneralGuides/universal_ue4_consoleunlocker.htm
Some more details with an example:
https://steamcommunity.com/sharedfiles/filedetails/?id=1955721832
Scars above is built in unreal engine 4:
https://www.pcgamingwiki.com/wiki/Scars_Above
Hope this helps.
you are suggesting textures need to be altered
not really my forte.
Maybe this modmaker could help:
https://www.nexusmods.com/scarsabove/mods/8
modifying .pak files, usually, involves altering textures.
Hope this heps.
PS if you want to try it your self then this is a good
start for packing / unpacking the .pak files (unreal 4)
https://gbatemp.net/threads/how-to-unpack-and-repack-unreal-engine-4-files.531784/