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Less Salty mod discussion: what would like to do and not being able to actually implement it
Title topic, I would like to:
.remove black pearls as world item loot, such as the one you find after defeating the sodden knight and the alchemist. I don't feel balance at all with them
.adjust the skilltree so that hammers and axes are different roads to take, and remove the stat increasing in the nodes of Weapon class proficiency as well in shields and armors. I feel like there should be two node types: stat increases (including potions and mana potions) and item proficiencies
.add more spells
.give to strength stat the increase in load capacity, while endurance stat should increase the stamina bar, and lastly willpower stat increase focus (the white bar for spells) only
.give some staff and wands a scaling on wisdom...