[Outfit/Costume Parts (NOT ALL HIDDEN)] ## Set false to hide cap from outfits # Setting type: Boolean # Default value: true ShowCapOutfit = false ## Set false to hide hat from outfits # Setting type: Boolean # Default value: true ShowHatOutfit = false ## Set false to hide cowlick from hairs (BEWARE OF BIG GAPING HOLE THERE) # Setting type: Boolean # Default value: true ShowTophairOutfit = true
set this to false right? i think i already set it but nothing changes
Would it be possible to do this with the shields as well? If they just showed up in combat I wouldn't mind seeing it, but having it show up all the time ruins the look of my characters.
Your mods are really cool so far, I was just wondering if you knew a way to swap outfits on characters? Example to take the male protagonists' outfits and give them to the female protagonist...or maybe swap outfits between bachelors and bachelorettes? I've tried several times and all I get is an invisible body. Or when altering my character's hair (the wizard ponytails into the default style) the hair is there but it's inside my body and all stretched wonky. Wondered if it's because of rigging but I can't tell. I work through uabea but yours is different so wonder if that'll make a difference. Noticed down below it said you were busy, so I won't bug you for an answer right away.
don't think it's possible either with code, because outfits are tied with body, so the most possible thing to happened is only Ares head with Alice body lol
Yeah, I've gone through the meshes and it goes by face, hair, and body. Depending on the accessories it may have extra features (the ears for were-animals are attached to the hair mesh and tails to the body) What I don't understand is if it's even for the same character that the mesh warps, i.e., Alice's hair swap in wizard costume, I can't stand pigtails. :p Oh well. Thanks for replying so quickly.
Trying v2 now and my shield won't hide. The hide outfit's headwear works though. I'm wondering if this is because I'm using the RF5 Less Compressed Textures mod as well. I'll attempt to remove it and try again.
Edit: Removed the texture mod and any other BepInEx plugins, but the shield won't hide
[Message: Preloader] BepInEx 6.0.0-be.572 - Rune Factory 5 [Message: Preloader] BLEEDING EDGE Build #572 from 9c2b17f3e4437b0d154754a3b9852e664eb98425 at master [Info : BepInEx] System platform: Windows 10 64-bit [Info : BepInEx] Process bitness: 64-bit (x64) [Info : Preloader] Running under Unity v2019.4.17 [Info : Preloader] 0 patcher plugins loaded [Info : Preloader] 0 assemblies discovered [Message:AssemblyPatcher] Executing 0 patch(es) [Message: BepInEx] Chainloader initialized [Info :Unhollower] Registered mono type UnhollowerRuntimeLib.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain [Info : BepInEx] 1 plugin to load [Info : BepInEx] Loading [RF5NoHat 1.0.0] [Info : RF5NoHat] Plugin RF5NoHat is loaded! [Message: BepInEx] Chainloader startup complete [Info : RF5NoHat] cap hidden [Info : RF5NoHat] cap hidden [Info : RF5NoHat] cap hidden [Info : RF5NoHat] cap hidden [Info : RF5NoHat] cap hidden [Info : RF5NoHat] cap hidden [Info : RF5NoHat] cap hidden [Info : RF5NoHat] Shield hidden [Info : RF5NoHat] cap hidden [Info : RF5NoHat] cap hidden [Info : RF5NoHat] cap hidden [Info : RF5NoHat] Shield hidden [Info : RF5NoHat] cap hidden
This is really cool. I didn't like how they just sat on the characters head. You seem to know a lot about this stuff, any knowledge/advice on changing the meshes/sprite or textures on a changed outfit? I know how to change textures on outfits or monsters, but I was hoping to give the female player some of the male players dlc outfits. Any advice is appreciated.
31 comments
Changelog:
V2.0.1:
V2.0.0:
V1.0.0:
do you hide outfit too (the last 3 options)?
those last 3 options is a bit problematic
but if you happy to see brainless oswald, it's okay then XD.
## Set false to hide cap from outfits
# Setting type: Boolean
# Default value: true
ShowCapOutfit = false
## Set false to hide hat from outfits
# Setting type: Boolean
# Default value: true
ShowHatOutfit = false
## Set false to hide cowlick from hairs (BEWARE OF BIG GAPING HOLE THERE)
# Setting type: Boolean
# Default value: true
ShowTophairOutfit = true
set this to false right? i think i already set it but nothing changes
[Message: Preloader] BLEEDING EDGE Build #572 from 9c2b17f3e4437b0d154754a3b9852e664eb98425 at master
[Info : BepInEx] System platform: Windows 10 64-bit
[Info : BepInEx] Process bitness: 64-bit (x64)
[Info : Preloader] Running under Unity v2019.4.17
[Info : Preloader] 0 patcher plugins loaded
[Info : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message: BepInEx] Chainloader initialized
[Info :Unhollower] Registered mono type UnhollowerRuntimeLib.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info : BepInEx] 9 plugins to load
[Info : BepInEx] Loading [RF5_FastMining 1.0.0]
[Info : BepInEx] Loading [RF5_Fuse 1.1.0]
[Info : BepInEx] Loading [RF5_CatchSuccess 1.0.0]
[Info : BepInEx] Loading [RF5_RF4_Chara 1.0.0]
[Info : BepInEx] Loading [RF5_AutoFishing 1.0.1]
[Info : BepInEx] Loading [Better Furniture Placement Mod 0.4.0]
[Info :Better Furniture Placement Mod] Plugin BetterFurniturePlacementMod is loaded!
[Info : BepInEx] Loading [RF5_TameSuccess 1.0.1]
[Info : BepInEx] Loading [RF5Fix 1.0.0]
[Info : RF5Fix] Plugin RF5Fix is loaded!
[Info : BepInEx] Loading [RF5NoHat 2.0.1]
[Info : RF5NoHat] Plugin RF5NoHat is loaded!
[Message: BepInEx] Chainloader startup complete
[Info : RF5Fix] Letterboxing assigned.
[Info : RF5Fix] Letterboxing assigned.
[Info : RF5Fix] Letterboxing assigned.
[Info : RF5Fix] Letterboxing assigned.
Edit: Removed the texture mod and any other BepInEx plugins, but the shield won't hide
[Message: Preloader] BepInEx 6.0.0-be.572 - Rune Factory 5
[Message: Preloader] BLEEDING EDGE Build #572 from 9c2b17f3e4437b0d154754a3b9852e664eb98425 at master
[Info : BepInEx] System platform: Windows 10 64-bit
[Info : BepInEx] Process bitness: 64-bit (x64)
[Info : Preloader] Running under Unity v2019.4.17
[Info : Preloader] 0 patcher plugins loaded
[Info : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message: BepInEx] Chainloader initialized
[Info :Unhollower] Registered mono type UnhollowerRuntimeLib.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info : BepInEx] 1 plugin to load
[Info : BepInEx] Loading [RF5NoHat 1.0.0]
[Info : RF5NoHat] Plugin RF5NoHat is loaded!
[Message: BepInEx] Chainloader startup complete
[Info : RF5NoHat] cap hidden
[Info : RF5NoHat] cap hidden
[Info : RF5NoHat] cap hidden
[Info : RF5NoHat] cap hidden
[Info : RF5NoHat] cap hidden
[Info : RF5NoHat] cap hidden
[Info : RF5NoHat] cap hidden
[Info : RF5NoHat] Shield hidden
[Info : RF5NoHat] cap hidden
[Info : RF5NoHat] cap hidden
[Info : RF5NoHat] cap hidden
[Info : RF5NoHat] Shield hidden
[Info : RF5NoHat] cap hidden