Ah, sorry for the confusion. I meant by using the Modloader plugin for BepInEx that you can download on nexus. You can load .bundles from another folder outside your base game folder, so no need to overwrite.
Great Mod. But I can't use it you have to walk away from the item first which slow downs me alot while mining. And you have to walk out of the range. I had 3x so you have to walk out the 3x range first which slows down my mining time too much. mine go away go back in mine go away go back in...... instead of mine mine mine mine. for me it defeats the purpose of the mod don't get me wrong it does work on moster drops etc and when it works it feels amazing but I'm mining and clearing my farm all the time
Any way to get this as a .dll or a file compatible with BepinEx? There are too many mods that use that exact bundle file, so an alternative download option would be appreciated.
Yeah bundle conflicts have been a problem since the beginning, but unfortunately, for me, that's the only way I know to edit stuff. So alternate ways are very unlikely.
This mod makes it clearer than ever that you have to actually walk away from items before they'll be picked up. It may feel at first that the mod isn't working, but just run away a few steps and run back. It makes picking up the items much better. Absolutely wonderful! A top tier mod, in my opinion.
All good, with the way I have it set up all you should need to do is simply extract the mod to where you've installed the game. Right where the .exe file is located. Full path (for replacing) would be wherever you installed, then in \Rune Factory 5\Rune Factory 5_Data\StreamingAssets\aa\StandaloneWindows64 You would place the .bundle there. Hope that helps!
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That said... may I ask you which value(s)/assets you changed in that .bundle for this?
Full path (for replacing) would be wherever you installed, then in \Rune Factory 5\Rune Factory 5_Data\StreamingAssets\aa\StandaloneWindows64
You would place the .bundle there.
Hope that helps!