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Purplefin Neptuna

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purplefinneptuna

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28 comments

  1. purplefinneptuna
    purplefinneptuna
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    Sticky
    Add files for BepInEx Bleeding Edge #647 and newer users.
    1. DexStewey
      DexStewey
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      Thank for the update. But most importantly, THANKS FOR THE MOD!!!!! I'm so happy for this one.
  2. AsraFantasy
    AsraFantasy
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    Sticky
    Here is a note for people that make their own Recipes, If you accidentally use an ID that has no item, the Game won't crash. It will only show an infinite loading sprite. I accidentally did that while trying to input Glitta. (I used 2137 instead of 2173 oops)
  3. XiNaaru
    XiNaaru
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    solved sry
  4. Twilightdusk
    Twilightdusk
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    Does anyone know if there are item IDs you can input to have a recipe require item categories instead of specific items?
    1. purplefinneptuna
      purplefinneptuna
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      if i'm not wrong, there is Item ID for each item categories.
      i left rf5 modding scene from long time ago so i cant remember it right.
  5. NezcalSpindrake
    NezcalSpindrake
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    Would it be possible to update this to the latest BepInEx? Much appreciated if so, this mod would help a lot.
  6. Alaswing
    Alaswing
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    hello mate, is there a way to make the recipe yield more than one item per craft?
  7. Kahsyrbag
    Kahsyrbag
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    I used this to create recipes to turn branches into sticks, and rocks into round stones, having to go search for them is annoying when they are needed for so much stuff.
  8. BigOtaku2118
    BigOtaku2118
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    So, my computer decided to upgrade to Windows 11 while I was away, so that MAY be a factor...
    I installed the latest model of BepInEX Bleeding Edge seeing a few other mods I work with require it.
    Picture 1 is the mods I installed.
    When I try to run BepIn with the mods (this included), I get this hot mess...
    See Picture 2 
    What can I do?
    I know I'm posting this comment everywhere, but I want to find if just ONE mod or issue is causing this, or NUMEROUS ones are at fault...

  9. altPsyk
    altPsyk
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    I wonder if it's possible to add a recipe that takes the first item input to result in the output item; the idea being that if it's possible to create a recipe that requires 2 of an item to produce 1 of an upgraded item (level combined)?

    Would be awesome if that's possible to do.
    1. purplefinneptuna
      purplefinneptuna
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      this mod only enable you to add recipes
      and doesn't change the crafting system

      so the answer is no, because the code to determine result item level is deep, so to change it, I need to change the whole code for crafting
    2. DexStewey
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      While adding two of the same items together (i.e. rice + rice) won't yield a higher level rice (i.e rice (Lvl 2), you can create a receipe that will allow you to obtain higher level items based on the levels of your ingredients. For instance you could create this recipe; Fodder (Lvl 10) + Fodder (Lvl 10) = rice.
      This would give you a level 10 rice. I've created recipes for all of the store items (rice, wine, chocolate, etc.) through this method.
    3. altPsyk
      altPsyk
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      I'm aware, I had an unreleased mod for RF4 of the same vein. Unfortunately I cannot make it produce rune abilities, but I might want to try it in this case to see if one could make a rune ability leveler mod.
  10. joewalabel
    joewalabel
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    Thank you very much for the BepInEx Bleeding Edge #647 and newer update ;)
  11. DexStewey
    DexStewey
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    Thank you so much for this! I followed your directions and it works beautifully! Now my rice, flour, etc. can be higher levels!
    1. purplefinneptuna
      purplefinneptuna
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      wait, I thought you can only raise item level by upgrading, not crafting?
    2. purplefinneptuna
      purplefinneptuna
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      Never mind, I just learnt that food crafting consider the ingredient level
    3. AsraFantasy
      AsraFantasy
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      It's just like in RF4. So this mod is great!
  12. AsraFantasy
    AsraFantasy
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    Looks like this mod is incompatible with NPC Details. They both have a Newtonsoft.Json.dll file.
    1. purplefinneptuna
      purplefinneptuna
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      you can put this mod inside another folder
    2. purplefinneptuna
      purplefinneptuna
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      I manage my plugins like this, which is working, and also tidy
    3. AsraFantasy
      AsraFantasy
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      It will still work even if there are two same named files? And I found another problem, the recipes don't seem to want to work. They don't show up. Neither can I learn them with Recipe Bread. What am I doing wrong?
    4. purplefinneptuna
      purplefinneptuna
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      it wont matter if you put them separately
      also can you give me the json files?
    5. AsraFantasy
      AsraFantasy
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      I actually mean all recipes including the ones it comes with. I can't find the Clippers, or Magnifying Glass.
    6. AsraFantasy
      AsraFantasy
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      Okay, making a Folder for it and putting all the files inside fixed the recipes that came with it. I somehow messed up my own recipes though.
    7. purplefinneptuna
      purplefinneptuna
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      Do you need help with your recipes files?
    8. AsraFantasy
      AsraFantasy
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      Yes please. What is the best way to send the json?
    9. purplefinneptuna
      purplefinneptuna
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      the best way is just DM me via discord at purplefin#3678
      this nexusmods post is bad place to discuss this because the huge delay between post