Rune Factory 5
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GOYH

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GOYHY

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51 comments

  1. xZekai25
    xZekai25
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    For those who can't get mods to work, follow this:

    Download BepInEx 5.4.2.1, throw files in your game folder.

    Download RF5Fix

    Start game once through Rune Factory 5.exe, not the launcher, go to menu and close.

    Put your mods plugins into BepInEx/plugins.

    Start again and be happy, always start the game through RF5.exe, not the launcher, you can configure it on Steam if you want, through the game's proprities.
  2. bechitter
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    I added a hotel because it was troublesome to pass two loading. Edit as follows, based on the description of other shops in the WarppointData.json file. I hope this will help someone.

    "SystemTextId": "MAPNAME_SCENE_RF5Room_06_Hotel",
    "SceneName": "RF5Room_06_Hotel",
    "Position": {
    "x": 250,
    "y": 0,
    "z": -5
    },
    1. shi2510
      shi2510
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      great! this help a lot.

      By the way, how do you extract SystemTextId and SceneName?
    2. bechitter
      bechitter
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      Sorry, I was late to notice the reply.My memory is ambiguous, but you can refer to the game using the UABEAvalonia tool. I found the name "RF5ROOM_06_HOTEL" in the file "39A6447ffb34225AD7842BDE86AC4C5D.Bundle". I guessed that SystemTextid would be the same.If you want to know how to use UABEAvalonia, search and check it out.
  3. Gigoto3
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    Got an exception with the flower shop.

    If you don't have the flower shop warp point, edit the WarpPointData.json.
    Line 195 : modify the Z value to -6 instead of -6.5 (or any value that works for you)

    Seems like some systems doesn't like float values (maybe localization ?)
  4. BigOtaku2118
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    So, I'm having this same problem with NUMEROUS mods that all rely on RF5Fix. Maybe I read wrong, but I thought it was just to depend on BepIn EX 6. However, now that RF5Fix doesn't work with the mods anyway, I decided to try the latest BepInEX BE build which DOES have BepIn EX 6.
    A bunch of other mods NON dependent on RF5Fix work PERFECTLY fine. This bunch refuses to load on BepIn or in game.
    I'll use the mod Harem for an example here seeing I need to copy-paste this to NUMEROUS mod posts...
    First, I took the contents of the downloaded mod (Harem, in this example) and put them in their own folder inside of the plugins to keep them all seperate (Exhibit A: https://cdn.discordapp.com/attachments/652003609210388490/1048827012283912202/image.png ). As you can see with that example, I have a screenshot of the Plugins folder; EVERY other one loads in BepIn and in game ( https://cdn.discordapp.com/attachments/652003609210388490/1048827282871037972/image.png ).
    HOWEVER, I go to load RF5 with ANY of these problem mods and, none show in BepIn EX's loading box (Harem in this case: https://cdn.discordapp.com/attachments/652003609210388490/1048827830043160606/image.png and https://cdn.discordapp.com/attachments/652003609210388490/1048827975967191121/image.png ) OR in game options depending on the mod (this is a screenshot of when Additional Warp Points is SUPPOSED to be loaded in: https://cdn.discordapp.com/attachments/1003400518489620510/1048825592281317396/image.png ).
    The following mods are all doing this, and ALL rely on RF5Fix...
    Harem, Additional Warp Points, Save Anywhere, Unlock All Movies, RF4 Character Unlock, and Catch Always Succeeds.
    I'm posting this in NUMEROUS mod comment areas seeing this is NUMEROUS mods this happens for. It appears the mod itself has some problems.
  5. BigOtaku2118
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    OK, I can't get this to work at all... I can't get the Better Furniture Placement Mod to work on the latest BE Installment of BepInEX, which I need to run my other mods. It SAYS I don't need that Mod if I already have BepInEX BE running, but WITH the latest BE build and the mod bits plunked it, it STILL doesn't say it's loading...
  6. MikazukiChu
    MikazukiChu
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    Hello, you are my favorite modder for RF5 because you made a non bundle option :)

    Do you know if it's possible to make a bepinex  version for slower/faster days,auto pickup, or even the difficulty mod? They use that same main bundle file so I end up having to choose which one I want but I want them all lol.
    Since you converted yours mod, would you mind posting a link or guide you used to make that conversion? I want to try but I have no idea where to start. Thank you!
  7. jenq0033
    jenq0033
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    Maybe you can add boys/girls bathroom 
  8. joewalabel
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    Is possible add a config file that toggle (on/off) that show us on game's screen the coords you are?
    I would like to add more waypoints, but can not get the coords.

    Thank you!!!
  9. Ruuzami
    Ruuzami
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    I tried delete the bundle version from my pc & installed bepinex version + additional warp but my game won't start,  any fix for this?

    installing bundle & bepinex version at the same time work properly but it got double warp option, i wanted to delete the bundle version but my game won't start
    1. joewalabel
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      1- Delete all files you extracted (first version) to the folder: Rune Factory 5_Data/StreamingAssets/aa/StandaloneWindows64

      2- Open steam and Verify the Rune Factory 5 files to download the official files again.

      3- Download the mod RF5_Fix: https://github.com/Lyall/RF5Fix/releases/download/v0.1.0/RF5Fix_v0.1.0.zip and extract to the game's directory.

      4- Download this mod (BepInEx version) and extract to the game's directory.

      Just open the game and enjoy!
  10. Kevinsmodsite
    Kevinsmodsite
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    I have noticed that several mods use this file so i am forced to only install one,  does the BepInEx combine any files so i can use several mods that edit the file?
    1. AsraFantasy
      AsraFantasy
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      You only need the plugins folder if you have rf5fix. Ignore the rest.