Hello, I'm trying to run your mod mostly just to remove the developer logo, but can't get it to work.
In particular if I start the game by running "Rogue Legacy 2.exe", the splash screen is briefly displayed, then the screen goes to desktop briefly, then the game starts, and the logo is still displayed. BepInEx\LogOutput.log is created, and it has these lines in it (among others): Generated patch (System.Collections.IEnumerator DMD<SplashSceneLoader::Start>?839637760::SplashSceneLoader::Start(SplashSceneLoader)): Plugin qqqbbb.rogueLegacy2.tweaks is loaded! So I'm assuming the game is patched, but the mod has still no effect.
If I run the game from Steam library, LogOutput.log is not created.
I've tried a couple of other mods, and all of them behave the same (success in the log, nothing changed in game), so this might be related to something I'm doing. Do you have a suggestion about what might be wrong?
Yes, it's v1.2.2-steam on Windows. I left the mod installed and kept playing, and after some time I noticed it started to work without me doing anything. Now I'm on a new PC and can't get it to work again. Logs look exactly the same.
I've tried randomly changing various settings and it looks like that mods are loaded for me only when I set the following in doorstop_config.ini. ignoreDisableSwitch=true Every time I change it to false, no mods, back to true, mods loaded. Looks like some unhandled corner case in winhttp.dll.
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In particular if I start the game by running "Rogue Legacy 2.exe", the splash screen is briefly displayed, then the screen goes to desktop briefly, then the game starts, and the logo is still displayed. BepInEx\LogOutput.log is created, and it has these lines in it (among others):
Generated patch (System.Collections.IEnumerator DMD<SplashSceneLoader::Start>?839637760::SplashSceneLoader::Start(SplashSceneLoader)):
So I'm assuming the game is patched, but the mod has still no effect.Plugin qqqbbb.rogueLegacy2.tweaks is loaded!
If I run the game from Steam library, LogOutput.log is not created.
I've tried a couple of other mods, and all of them behave the same (success in the log, nothing changed in game), so this might be related to something I'm doing. Do you have a suggestion about what might be wrong?
Is your game version 1.2.2?
ignoreDisableSwitch=true
Every time I change it to false, no mods, back to true, mods loaded. Looks like some unhandled corner case in winhttp.dll.