Rimworld
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Dingo

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saipop

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About this mod

Injects a minimum range to any weapon with an explosive projectile.

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This mod dynamically injects a minimum range to any weapon with an explosive projectile.

Affects grenades, launchers, etc. including weapons added by mods.*

The minimum range is slightly larger than the weapon's explosion radius, ensuring that pawns won't explode themselves by accident.

*If the weapon already has a safe minimum range (e.g. mortars) it will not be affected.



Visit the Ludeon forums thread for source code & direct download links.

Visit the FAQ before posting bug reports or questions.