Resident Evil 7

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SilverEzredes

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SilverEzredes

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About this mod

An extensive framework for weapon mods.

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>>_FEATURE_OVERVIEW
=================================
  • AWF: Weapon Stat Editor
    Supports: DX11 | DX12

    Included with Advanced Weapon Framework, this feature enables the adjustment of nearly every weapon parameter.
    Hovering over a parameter reveals a tooltip; however, the effects of some parameters are still unknown (TBD).
    Customized stats can be saved, shared, and bundled with weapon mods.

  • AWF: Night Sights
    Supports: DX12

    Introduces the ability to toggle Night Sights using hotkeys. The hotkeys, color and intensity of the Night Sights can be customized.
    Modders can make a weapon mod compatible by naming the night sight submesh as NightSight, NSight, or NS.
    Also supports 'Dot Sights' after update 1.5.65, by naming the Dot Sight submesh as RedDotSight, DotSight, DSight, RDS or DS.


    Supported Weapons:
    G17 / M19 / MPM / AW01R / 44 MAG / M21 / M37 / P19 / AW01 / AW02

    Controls:
    K&M: [HOLD] Right Mouse Button + [PRESS] E
    Gamepad: [HOLD] LT (L2) + [PRESS] A (X) 

  • AWF Night Sights: Weapons
    Supports: DX12

    Adds Night Sights (by changing the weapon model) to the following base game weapons:
    Supported Weapons:
    G17 / M19 / MPM / AW01R / 44 MAG / M21 / M37 / P19 / AW01 / AW02


  • AWF: Gunsmith Editor
    Supports: DX12

    A comprehensive in-game weapon customization system enables modders to create various presets/skins for a weapon, and these presets can be packaged with weapon mods. If a weapon disappears when the Gunsmith Editor is opened, click 'Update Weapon Parts List' ; this addon is still a work-in-progress.



>>_INSTALL
====================
Requirements:

Place Advanced Weapon Framework.rar and AWF-AddonXYZ.rar inside ModManager\Games\RE7\Mods
Install order in Fluffy Mod Manager:
  • Script_Core
  • Advanced Weapon Framework
  • AWF Addons
  • Any weapon mod utilizing AWF.

>>_UNINSTALL
====================

Delete Advanced Weapon Framework.rar and AWF-AddonXYZ.rar from ModManager\Games\RE7\Mods

>>_NOTES
====================
  • Tested and made for Resident Evil 7 - RayTracing.
  • If you wish to utilize this framework or its features in your mod and have any questions, please feel free to reach out to me on the Modding Haven Discord server, linked below.

>>_CHANGELOG
=========================
v1.8.0 - AWF | AWFNS | AWFNS:WP | AWFGS 
  • Updated to work with Script Core v1.1.1
  • Fixed a bug where the M21 would disappear for a split-second while running.
  • Bug fixes and code improvements.

v1.5.65 - AWF | AWFNS | AWFGS
  • Up to date with the RE3R version.
  • General improvements and bug fixes.

v1.4.50 - AWF | AWFNS | AWFGS
  • Fixed an issue with the Gunsmith editor resetting between loading screens.
  • Fixed an issue in the Night Sight script.
  • Updated some UI elements to be up to date with the RE2R version.
  • Bug fixes and optimizations.

v1.4.45 - AWF | AWFNS | AWFGS 
  • AWF is now up to date with the RE2R version, including all the bug fixes and additions.
  • AWF Night Sight: Weapons added, allowing for a wider range of compatibility. 
  • Script Core is updated to 1.0.7 and also use Reset to Defaults for AWF and all AWF addons.

>>_CREDITS
================


For support or anything RE Engine modding join the discord linked below!