Unfortunately no, because an addon for Blender i use to port models is not an ideal thing to work with. Moreover, it wasn't updated for 6 years. Even if everything seemed to work fine, the model just dissapeares in some campaign stages and textures go wild. But if i used 3DSMax instead, maybe it will be better to do mods for Resident Evil 6. However, i don't want to switch the programs just to make one mod, as i'm already used to Blender and don't want to change anything. If you ask around modding forums about your request, someone will be pleasured to make it.
Thank you! Right now i’m planning to do character ports from Killing Floor, so I want to do things I planned first. I’ll look into you request, but I can’t promise anything.
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I hope someone will look into your request there.