Resident Evil 6

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Just me

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Uroburos69

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25 comments

  1. Warry33
    Warry33
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    can i use sound mods along with this?
    1. Uroburos69
      Uroburos69
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      Depends which mod.
    2. Warry33
      Warry33
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      the "realistic BEAR commander rifle sound" mod
    3. Uroburos69
      Uroburos69
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      That should work.but I recommend making a backup of the file it mods just Incase.
  2. SuperMehn
    SuperMehn
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    Thanks for your hard work with the mod!  I was wondering if it's possible to use just the extra pack without the main mod, as I'm mostly interested in changing the colors of the characters only.  Is that possible?
    1. Uroburos69
      Uroburos69
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      Unfortunately no.not normally.
      you technically could make it work but that would require editing a lot of files with arctool
  3. Heathcurt
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    Hey really appreciate the work that went into this mod, thanks.  Trying it now and when I launch the game the rehade UI indicated that "there were errors compiling some shaders" so I opened statistics tab for details and it looks like it's the FilmicSharpen.fx files are the issue: "(125, 16): error X3004: undeclared identifier 'BUFFER_PIXEL_SIZE'  and "(125, 33): error X3000: syntax error: unexpected ' * ' , expected expression" Also I set the brightness to 25 as suggested but seems overtly bright so maybe the reshade isn't working properly for me.  I followed the instructions correctly as far as I know so maybe some of the files got corrupted.  

    *Edit- Sorry just read your earlier post about ignoring the errors as they are normal.
    1. Uroburos69
      Uroburos69
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      No prob.if things look to bright I recommend making a backup of the reshade preset and tweaking that instead of changing the in game brightness.
  4. Ohhai
    Ohhai
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    Hey if I had to disable it near the boss fight of Act 3 of Ava's campaign and got an error related to the "tx004b_mm.tex" file.
    1. Uroburos69
      Uroburos69
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      I played through Ada's chapter 3 but didn't get any crashes,can you check if the crash your getting is persistent,meaning does it happen every time for you.
    2. Uroburos69
      Uroburos69
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      I figured out what you were talking about and added a fix,check the updates section in files tab.
    3. dereksamagenoa
      dereksamagenoa
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      This same error just happened to me, saw their was a fix for it and applied it through fluffy MM but then still got the very same error in same spot. Do i need to apply the ada campaign fix before the main files mod? I would assume it would install after since its fixing issues with the main mod.
    4. Uroburos69
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      You can install the fix through the modmanager or manually since it doesn't overwrite files.

      Modmanager install:
      Copy the "nativepc" folder from the fix
      Into the "re vi" folder in the modmanager
      Then open the modmanager and simply reinstall the mod

      Manual install:
      Copy the "nativepc" folder from the fix into your re6 game directory.
    5. dereksamagenoa
      dereksamagenoa
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      {{UPDATE}}} I just tried installing the Ada campaign fix manually instead of doing through fluffys mod manager and it fixed the issue for me. To correct it as well the issue was in Act 4 for her campaign on the aircraft carrier right after the boss fight as it loads into the next chapter it would crash and that has now been fixed. Thanks


      [[Original]] tried installing through Fluffys mod manager but could not get it so i just disabled the main mod until I finished Act 3 of her campaign. I will try doing it manually one of these days to see if that method works though. Thanks
  5. dereksamagenoa
    dereksamagenoa
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    {{(((UPDATE)))}}} Tried the long version as recommended in Uroburos69's reply and it worked perfectly. Thanks.

    Heyo decided to replay the game and came upon your mod. Thanks for your hard work. Am having trouble with texmod. I selected bh.exe as the target application in texmod and then loaded new fog and when I click RUN it says Failed to Run Steam in an error pop-up. Steam is running and fluffy has the mods enabled so any clue as to what I am doing wrong. I followed the instructions in the mod but cant figure it out so any help would be appreciated.
    1. Uroburos69
      Uroburos69
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      Okay...first if you haven't used texmod before,this might get a little confusing.so I just want say before hand,the fog fixes are optional.

      Long version:
      Copy the texmod.exe file into your re 6 directory,then rename bh6.exe to bh6MODS.exe,then rename texmod.exe to bh6.exe,then run re6 through steam if you did it right texmod should open,then click browse in texmod and select the renamed bh6MODS.exe and load the fog fixes then click run."few... That's a lot."

      Short version:
      make a copy/duplicate version of your entire re6 folder and download a crack online and use that one for mods without steam.
      This might be controversial to some but I think if you bought the game there shouldn't be a problem with cracking it.

      Also theres some YouTube videos online of how to use texmod with steam.
    2. dereksamagenoa
      dereksamagenoa
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      Appreciate the quick reply. Your suggestion worked perfectly. Now just am getting an error with the ReShade specifically with the FilmicSharpen.fx. Something about BUFFER_PIXEL_SIZE and failed to compile. Cant figure out how to copy and paste from the ReShade log in the game so I will update when i have time. Thanks again.
    3. Uroburos69
      Uroburos69
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      No worries,Everything should be working properly after that.also you can ignore the reshade errors its supposed to be like that.
  6. Uroburos69
    Uroburos69
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    Question! To anyone using this mod I'm busy with an update that let's you use different character costumes in story mode like Leon's USA outfit in the Asia part of the game and mercenaries costumes but some of the costumes have buggy lighting in cutscenes, I wanted to know if I should include the ones that look buggy in cut scenes or not.
    1. DictusGiganta
      DictusGiganta
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      Thanks for your work on RE6. I like the game, but it being so old now it does look funky, especially compared to the remakes.
      I haven't installed this because I didn't want it to conflict with the Nexus nude female skins .
      Do you know one way or the other if it would or not? 
      Thanks
    2. Uroburos69
      Uroburos69
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      Lol.for other character mods to work with mine they will have to be unpacked with arctool.if you know how to use arctool I can give you instructions.
    3. DictusGiganta
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      Thanks for that, but I'm pretty lazy right now, so I'll endure the look and stick with Fluffy.
      Screenshots do look alot better.
  7. noan1
    noan1
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    this mod support resolution 1366x768 ?
    1. Uroburos69
      Uroburos69
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      Do you mean 1360x768 ?
  8. Uroburos69
    Uroburos69
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    Quick side note!
    If you wanna use a specific mod with mine but it causes crashes.and you can't live without said specific mod.I might Be able to give you info on making the two compatible as long as you don't mind editing some files.