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BlooCobalt

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bloocobalt

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65 comments

  1. TVH1999
    TVH1999
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    The scope fix doesn't work for me sadly. I guess I will wait until the stingray version then.
  2. Jake1804
    Jake1804
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    add custom hud for the sass plz!
  3. Motizie
    Motizie
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    guys, i tried every way to make it for the stingray, but the scope doesn't work at all, it always stays black. If anyone knows how to fix it.
  4. WakoKaihei
    WakoKaihei
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    Could we get a version for the Stingray, instead? I think it'd fit better.
    1. Motizie
      Motizie
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      +1
  5. ValElohimAran
    ValElohimAran
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    • 4 kudos
    Thanks

    😂😂😂
  6. ZeR0F1rE
    ZeR0F1rE
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    there is a piece of part floating when you use 1X view attached with 3X scope
    1. bloocobalt
      bloocobalt
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      It seems to happen because the core of the rifle is hidden, but not any other parts (such as the scope, magazine, trigger etc)
    2. ZeR0F1rE
      ZeR0F1rE
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      I forgot to tell you it's the simple long scope version, any thought to fix it? The model without 3X scope attached don't have this part, could you remove it ?
    3. Rusle123
      Rusle123
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      It happens when I use the simple scope version, too.
  7. Hello, is there anyway you could change the weapon hud icon to fit the mod? With different scope attachment too?
  8. DangoNoogen
    DangoNoogen
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    Hey @bloocobalt, just wanted to say thanks for doing this awesome mod. Being a big gun guy myself, everything about the og "cqbr" just bothered me. And I'm actually glad you replaced that instead of the stingray. Makes much more sense since they share the same platform and animations, plus the stingray was already perfect as is. Also wanted to ask, is it possible to remove the floating canted iron sights when scoping? Or just remove it entirely like the other attachments when a scope is attached? 
  9. zCHIEFTAIN
    zCHIEFTAIN
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    Great mod! bloocobalt
    Could you add a scope instead of the iron sights maybe?
    It would look insane with a bigger scope combined with the 3rd person scope mod.

    Would be super sick!!
    ty for the work <3
  10. MAG6290
    MAG6290
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    Thanks for making such an awesome mod!

    Could you do the same thing with the MCX from Village? That has a vertical grip and chambered in 5.56 so it would be an awesome replacement for the oversized M4 from the base game.

    The firearm nerd in me twinges when I see a .308 with a 32 round mag fired in full auto lol.

    Thanks!
    1. bloocobalt
      bloocobalt
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      That's why I kept the mag size at the base minimum of 20, lol.

      I'll do the MCX soon, I agree that it's a perfect fit over the CQBR - I just need to decide what to do for the iron sights. I think I might just take some back-up irons from Tarkov now that I've got a build of it's models/textures, if I can get them lined up they should work fine!
    2. MAG6290
      MAG6290
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      I'm looking forward to the MCX!!! You could always throw a red dot on it to replace the irons. I'm a pro back up sight guy but it would make it easier than finding sights. Either way I'll download it.

      Thanks!
    3. bloocobalt
      bloocobalt
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      I might do that, yeah - I think the WCX' "sights" in RE8 were a reflex + magnifier, I could just take off the magnifier and have a dot inside as the "irons".
    4. MAG6290
      MAG6290
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      That sounds great. I felt it was weird that the magnifier was always flipped up in RE8. Better to just have the red dot.