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xZombieAlix

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ZombieAli

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17 comments

  1. ZombieAli
    ZombieAli
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    So, let me preface this by saying that I am not a UI designer nor do i ever plan to be :)
    Never made a UI mod like this for an RE engine game and it was very annoying and time consuming! This alone took me 5 hours to figure out since every tiny change required a game restart and stuff!
    Some things maybe aren't aligned perfect with other UI aspects but it works!
    Lets just call this v0.9 for now! :D
  2. duong69
    duong69
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    ould you remove time and sage in mercenary mode please ?
  3. LordShadow999999
    LordShadow999999
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    • 0 kudos
    Reupload mod pls 
    1. Cursingakenaten
      Cursingakenaten
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      • 2 kudos
      it works fine 
  4. UnknownCiv
    UnknownCiv
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    • 6 kudos
    Hi there. I'm trying to play around with UI elements but so far haven't had any luck. How did you manage to modify the 'gui.540034' files? Any special tool?
    1. elsuperaguas
      elsuperaguas
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      • 35 kudos
      It seemed like you found a way, can you please tell me how you managed to modify them?, specially the reticles.
  5. SNAAAAAKEE
    SNAAAAAKEE
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    • 4 kudos
    Can you tell me which files affected the UI? I'm trying to remove the Health bar, ammo, knife, and Ashley Icons without removing all the interaction icons that the minimal hud menu option provides.
  6. SilverEzredes
    SilverEzredes
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    Excellent work! 
  7. hamidfam
    hamidfam
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    would it be possible for you to create a mod for the weapon switches interface so that the weapons switch UI isn't in the D-pad layout but rather next to one another left to right kind of like the half life 2 weapon switching UI?
  8. Cavou
    Cavou
    • supporter
    • 17 kudos
    The HUD was the one thing I really disliked about Mercenaries, but this mod fixes it! No idea why with both RE8 Mercenaries and now RE4 Remake, Capcom wants really in-your-face HUDs. You're awesome, thank you for making this!
  9. caellord
    caellord
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    Thank you very much!!!

    To give you one opinion, I think it would be okay to print the score and combo on the upper left like the original.
    1. ZombieAli
      ZombieAli
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      That was actually my original goal for this, but i ran into a few issues with putting those elements on the left side mainly since when the numbers go up, they go the left side which made it hard to find a good spot that didnt start to go off the screen as the number got higher but i'll consider trying that again
  10. Simonz93
    Simonz93
    • supporter
    • 14 kudos
    thanks so much!!! 
  11. txgt
    txgt
    • supporter
    • 4 kudos
    Yes! Thank you!