If you want the "8888" item quantities, you MUST have the Max Stack Sizes mod. The stacks are deliberately not 9999 so you still have room to pick things up with no fear of running out. Without it stack sizes will clamp to their default maximum.
Vortex is not supported.
This is for the full game, NOT the demo.
So it looks like you might not see/get the handcannon/sweeper if you don't have them unlocked in the shop. Infinite RPG works anyways for some reason. I do not know why this is nor currently have any idea how to fix that.
If you're having trouble getting it working after an update: - Uninstall all in Fluffy. (Disables all mods, doesn't remove them from the manager.) - Delete the `natives` folder from the game dir. - Validate files via Steam. - Re-read archives in Fluffy. - Active ONLY ONE OPTION from the mod. - Profit!
Hi i think this is the mod that is the most close with i would like to have as a feature. Is there any chance if u can u make a feature where you can choose with which stuff you can start with on new game?
thank for great mod , bonus version don't work but no bonus work , with 8888 ammo i use x10 enemies here https://re4r.biorand.net/generate , so much fun with your mod
hey I installed the mod op and max stack sizes but theyre not working. I can see it the fluffy mod manager but it doesnt let me turn it on. when i click the switch it says (cancelling mod install: pak mod can currently only be installed as one pak at a time with no other modded game assests). I thought I installed it incorrectly but I installed some other mod and that one did work.
im not extracting it. I just downloaded the mod again, didnt extract it, copied and pasted it and it keeps saying the same error. any other idea what could be?
If you don't see the sub-menu/options, re-read the description, specifically the installation instructions with the bold, all-caps "WITHOUT EXTRACTING" part.
If you mean something else, EXPLAIN IN DETAIL. I cannot read your mind nor see your screen. Explain as if you were talking to a blind person.
I see the sub options and the mod works fine on normal game but for some reasone when i want to play separate ways (new game) with Bonus weapons they don't show up in my inventory
Th bonus weapons or the inventory changes altogether? Bonus weapons tend to require them being unlocked first and just don't appear if you haven't done so. (This is in the description.)
Then I would assume some sort of conflict, something else overwriting it later, etc. If the mod files are installed correctly, it works when you start a new game. Clean out all modded files and reinstall just this mod and test.
There are no such things as "bans on Steam". Why would there be? Where are you getting that from? This isn't some MMP with anti-cheat. There's no MP server to be banned from. The Steam client doesn't give two shits what mods you use. Why would they? There's clearly no VAC as the game would be labeled as such.
The option with bonus weapons already has it. (You can even see it in the images here.) And if that's not what you mean, explain in detail. I cannot read your mind.
Hello! I'm trying to make the mod work. I followed all the steps to install it, however the screen keeps being black after opening the game. I have fluffy mod manager installed and putted the winrar file inside mod folder, and after opening the manager I have enabled only one option which is "OP game start: with bonus weapons" followed by the other mod called "Stack size changer" where I enabled only "stack size (all): 9999". May you help me understand better what I m possibly doing wrong?
And yet they both work together when I test them. Make both mods and the game are the latest version. I do not support or test pirated copies. As the sticky comment says, I recommend a clean install of mods. Remove any old mod version that might have been left around, etc.
Like the other person I'm also getting an error saying "Cancelling mod install: PAK mods can currently only be installed as one PAK at a time." for every option on it except just pesetas & spinels I uninstalled all other mods, deleted it and redownloaded it, deleted winrar just in case, made sure natives folder was deleted, refreshed the mod list, reread game archives and nothing's changed. I didn't extract the files so I'm confused
The only way this can happen is if FMM is seeing other files in the mod's folder separate from the pak/ini/png (the preview image). Which *usually* means it's been extracted into FMM's mod directory. There could also be some other older version of the mod in there as well which could also be interfering. This isn't an issue with the files in the game folder, it's an issue with the files in FMM's mods directory (e.g. `Fluffy Mod Manager\Games\RE4R\Mods\*`). And it's not an issue I can fix because it's not an issue with the mod itself.
FMM will not allow mods that have both natives & pak entries inside them. The two need to be separate for FMM to be happy. Older versions of this mod were natives based. Newer versions are pak only. Remove any extracted version of it there, as well as any older versions of the mod and you should be good. Any nexus file you DL will have info automatically added to the name which can make searching for older versions of the same mod rather easy. `{filename}-{mod id}-{version}-{file id}.{extension}`. Just ctrl+f for the mod id of this in FMM's folder and remove all older copies.
210 comments
The stacks are deliberately not 9999 so you still have room to pick things up with no fear of running out.
Without it stack sizes will clamp to their default maximum.
Vortex is not supported.
This is for the full game, NOT the demo.
So it looks like you might not see/get the handcannon/sweeper if you don't have them unlocked in the shop. Infinite RPG works anyways for some reason. I do not know why this is nor currently have any idea how to fix that.
If you're having trouble getting it working after an update:
- Uninstall all in Fluffy. (Disables all mods, doesn't remove them from the manager.)
- Delete the `natives` folder from the game dir.
- Validate files via Steam.
- Re-read archives in Fluffy.
- Active ONLY ONE OPTION from the mod.
- Profit!
Is there any chance if u can u make a feature where you can choose with which stuff you can start with on new game?
I don't think you understand just how much time and effort would be needed to make such a thing.
Can you please make a mod that only adds the laser sight to both Leon and Ada campaign?
I would be very gratefully.
Thanks.
I thought I installed it incorrectly but I installed some other mod and that one did work.
There's a reason that's in the install instructions. Delete any/all version of this from FMM's mod folder and try again.
If you mean something else, EXPLAIN IN DETAIL. I cannot read your mind nor see your screen. Explain as if you were talking to a blind person.
This isn't some MMP with anti-cheat. There's no MP server to be banned from. The Steam client doesn't give two shits what mods you use. Why would they? There's clearly no VAC as the game would be labeled as such.
And if that's not what you mean, explain in detail. I cannot read your mind.
I followed all the steps to install it, however the screen keeps being black after opening the game.
I have fluffy mod manager installed and putted the winrar file inside mod folder, and after opening the manager I have enabled only one option which is "OP game start: with bonus weapons" followed by the other mod called "Stack size changer" where I enabled only "stack size (all): 9999".
May you help me understand better what I m possibly doing wrong?
As the sticky comment says, I recommend a clean install of mods. Remove any old mod version that might have been left around, etc.
I uninstalled all other mods, deleted it and redownloaded it, deleted winrar just in case, made sure natives folder was deleted, refreshed the mod list, reread game archives and nothing's changed. I didn't extract the files so I'm confused
Which *usually* means it's been extracted into FMM's mod directory. There could also be some other older version of the mod in there as well which could also be interfering.
This isn't an issue with the files in the game folder, it's an issue with the files in FMM's mods directory (e.g. `Fluffy Mod Manager\Games\RE4R\Mods\*`). And it's not an issue I can fix because it's not an issue with the mod itself.
FMM will not allow mods that have both natives & pak entries inside them. The two need to be separate for FMM to be happy. Older versions of this mod were natives based. Newer versions are pak only. Remove any extracted version of it there, as well as any older versions of the mod and you should be good.
Any nexus file you DL will have info automatically added to the name which can make searching for older versions of the same mod rather easy. `{filename}-{mod id}-{version}-{file id}.{extension}`. Just ctrl+f for the mod id of this in FMM's folder and remove all older copies.