Change the time of day to different ones for the Castle section!
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Changelogs
Version 3.1
Small fix for the skies having a small graphical error circle at exactly the top
Version 3.0
New Sunrise time of day (Similar to Sunset but with a brighter more colorful sky, brighter more orange/yellow sun and more cyan-ish shadows!)
Lots of minor improvements to the shadows/ambient lighting for each time of day, with the Sunset now having proper and better/more blue shadows!
Now also uses the correct more grey sky for the Yellow day time!
The big glowing things in the Sunset sky for the first outdoor section are also now gone!
And a new addon is now included to keep the default volumetrics, this is primarily for their stats like the intensity/radius/height etc of all volumetrics. So you can keep the filters/fog colors of different times of day with the new addon!
Version 2.0
Addon to add wetness now works for the entire castle, and includes two new addons to add actual rain to a few outdoor sections and the other to add a lightning effect for the sun lights!
Version 1.5
Fix for; Water Hall light breaking halfway in Cutscenes brightness (especially when using Grey Green or Yellow)
Improvements; Indoor volumetrics and outdoor fog Outdoor ambient lighting (for the shadowed areas) when using Grey Green or Yellow
And now includes an addon to keep the default fog/filters or to make the first outdoor section more wet
Primarily for the outdoor sections of the Castle! Includes sunset, grey green and yellow times of day! 🍁🍂☁️🍃☀️
Also includes a time of day swap for the first Castle section between SW and the Main Story! (also one to swap the sun light position between the two) So for the Main Story & Mercenaries the first Castle section is set in the morning, and night time for the beginning of Separate Ways!