I installed this mod with mod manager and activated it, when I enter the game, all the mods work, but I don't see any cqbr in the inventory
even the merchant doesn't have it for sale, I also bought all the guns to check, maybe Instead of one of them being replaced, where can I find this gun
I'm playing on normal difficulty, should I change the difficulty?
is there version without gun splash (smoke on muzzle) because at night day,i cant see enemy :D.but overall its good for real! and maybe some suppressor sound too :D
Hey im having an issue with your mod after installing I go ahead to purchase the weapon ingame but after that once purchased I go to my case to view the weapon and add it to a short cut my game sorta freeze like the case dosent open or even show and and its frozen in a way to where as I cant even back out of it nor even use the ESC button to get to the pause menue of the game otherwise everything else seems to work before I purchase the weapon with this mod installed.
I'd recommend not adding the long scope as an options, CQBR stands for Close Quarters Battle Rifle and as the name implies a high power scope would be utterly useless in the role this sort of weapon was designed and fielded for. Technically speaking however this gun isn't really a true Battle Rifle as none of them that I've ever shot come with a full auto mode plus the rounds a battle rifle is usually chambered in tend to be bigger and heavier then your standard 5.56 Nato round and looking at the mag this rifle is using in the game it clearly isn't using anything bigger then a 5.56.
That's stupid. Why are you talking out of your ass? CQBR does not stand for Close Quarters Battle Rifle it stands for Close Quarters Battle Receiver and it literally refers to M4 builds using a 10.3 inch barrel or in a compact size comparable to an SMG. I have one and we just call them Mk18s. The long range option is literally in game and not a choice the mod author made.
Also there are many full auto battle rifles. The FAL is literally one of the most iconic battle rifles and they're f*#@ing full auto. The SCAR, anything chambered in 7.62x51 NATO could be considered a battle rifle. You're thinking of DMRs, that STILL DO come in full auto configs. The Mk14 has a full-auto function, just nobody in their right mind uses it so more modern DMRs don't have them. On the Russian side of things the VSS most definitely has a full-auto function as well.
So stupid when morons pretend to know what they're talking about while making s#*! up.
the mod is fantastic thanks for that :), could you share Special agent Kennedy mod please? I tried looking for it in your profile but it seems to have been deleted :(
50 comments
I installed this mod with mod manager and activated it, when I enter the game, all the mods work, but I don't see any cqbr in the inventory
even the merchant doesn't have it for sale, I also bought all the guns to check, maybe Instead of one of them being replaced, where can I find this gun
I'm playing on normal difficulty, should I change the difficulty?
and maybe some suppressor sound too :D
I'm trying to figure out why the model doesn't show up when I examine it. It only shows the holo sight.
I've installed the Chey-Tac M200 mod as well.
Is there something else I should be doing? The model does show up correctly when I play the game, it just doesn't show up when I examine it.
Also there are many full auto battle rifles. The FAL is literally one of the most iconic battle rifles and they're f*#@ing full auto. The SCAR, anything chambered in 7.62x51 NATO could be considered a battle rifle. You're thinking of DMRs, that STILL DO come in full auto configs. The Mk14 has a full-auto function, just nobody in their right mind uses it so more modern DMRs don't have them. On the Russian side of things the VSS most definitely has a full-auto function as well.
So stupid when morons pretend to know what they're talking about while making s#*! up.
looks very cool