May not explode the heads on zombies that are in the process of crawling through windows, getting out of cars or waking up, although they may drop dead when their animation completes. This is shown in the video with that one cop jumping out of the car. Seems to be a game engine thing.
Hi, I was searching a mod like this for ages, even try to create one by myself but I wasn't lucky.
I wanna to ask every headshot means that the head explode? If the answer is yes, we can have a version when every headshot means death for the normie zombie without having the head explode?
Unlikely, their limbs explode from crits IIRC. You would have to either lower their health or increase flat damage. Pretty sure there is a mod that does that already.
Cannot find any mod of that kind sadly. I found only one-hit-shot mod, with whom I kill everything no matter where I hit, when I just wanted headshot kill from better immersion. Can you point me in the right direction?
There was a patch today for RE3R, mod still worked fine after (though I disabled all mods before the update and then re-enabled them after re-reading archives in Fluffy).
Yeah man it would be a huge help to be able to just get a higher percent of crits and/or a moderate increase in headshot damage. I feel as though headshots are a little underpowered, but this mod makes the game a bit too easy. Always appreciate you modders <3
Hello. Modding noob here. This is my first encounter with a mod that isn't a rar file and I'm having trouble figuring out how to get it into Fluffy. Any help would be appreciated. Thanks!
EDIT: I think I understand now after rereading the description. Do I just drag and drop the natives folder, modinfo.ini, and screenshot into the RE3R mod folder?
It's exactly the same as using a rar file, but if your version of Fluffy is outdated it won't work. 7z file support was added in a recent version. That is, just drop the entire file in the mod folder like usual.
If you have an old Fluffy version you can update it using the Download button in the mod manager.
68 comments
May not explode the heads on zombies that are in the process of crawling through windows, getting out of cars or waking up, although they may
drop dead when their animation completes. This is shown in the video
with that one cop jumping out of the car. Seems to be a game engine
thing.
https://www.nexusmods.com/residentevil22019/mods/1319
I wanna to ask every headshot means that the head explode? If the answer is yes, we can have a version when every headshot means death for the normie zombie without having the head explode?
Thanks for the big work
Can you point me in the right direction?
Make sure you are using the correct version and try it without other mods first.
First of all, let's get some details out of the way:
Any requests? 50%?
EDIT:
I think I understand now after rereading the description. Do I just drag and drop the natives folder, modinfo.ini, and screenshot into the RE3R mod folder?
That is, just drop the entire file in the mod folder like usual.
If you have an old Fluffy version you can update it using the Download button in the mod manager.