This mod is great! very nice work. There is a bug when using the file where he loses the top after the flamethrower boss fight where nemis arms go invisible and his hand is missing during the fight. This doesnt happen if your using the file where hes topless from the start.
On my end I saw that his arms were intact during the chase but his hands disappeared on top of the tower.
I made some adjustments in hopes of remedying these issues.
Unfortunately the bug where he for some reason regains his original attire in the cutscene where Jill escapes the tower still remains(It may be Capcom's fault though, since the cutscene appears to be scripted that way...)
Hi, sorry I just saw your reply, I am just downloading update thank you. You said there was a bug in cutscene before Jill escapes? on my end the only bug saw was the missing arm, tho I prob just didn't notice. Yep I just didn't notice it, but you can barely see it. Just tested the update, and it works Nemmy keeps his arms and hands, yay. =D
Hi! Yeah, I tried it and they somewhat work hand-in-hand.
Haven't noticed too much of any issues other than mild discoloration between the head and body but it's not too obvious (thanks to the lighting of the game and it's mostly noticeable through model viewer). But in a way it kinda works because after all, Nemesis is some kind of a f'd up Frankenstein's monster haha
Wait, you get Classic Nemesis Head mod to work? I can't. I thought it was because the mod didn't work no more for some update or something like that...
Update 1.1 changes Nemesis to his topless outfit automatically once the end of his first boss battle is reached and in the Rocket Launcher-Section.
You might see a little visual bug in a cutscene though after the boss fight, everything after this should be as expected. Feel free to notify me, if at some point it does not appear that way.
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I made some adjustments in hopes of remedying these issues.
Unfortunately the bug where he for some reason regains his original attire in the cutscene where Jill escapes the tower still remains(It may be Capcom's fault though, since the cutscene appears to be scripted that way...)
You said there was a bug in cutscene before Jill escapes? on my end the only bug saw was the missing arm, tho I prob just didn't notice.
Yep I just didn't notice it, but you can barely see it.Just tested the update, and it works Nemmy keeps his arms and hands, yay. =D
I use this only for the second phase Nemesis,
when the flamethrower's tank explodes and... Looks perfect.
Endorsed!
I'm just wondering. Is this compatible with the Classic Head mod? I would love the two combined :D
There is a chance that there may be some visual issues though.
Haven't noticed too much of any issues other than mild discoloration between the head and body but it's not too obvious (thanks to the lighting of the game and it's mostly noticeable through model viewer). But in a way it kinda works because after all, Nemesis is some kind of a f'd up Frankenstein's monster haha
Thank you so much for this! I love it a lot!
I can't. I thought it was because the mod didn't work no more for some update or something like that...
Both mods works wonderfully.
Thanks.
Endorsed!
You might see a little visual bug in a cutscene though after the boss fight, everything after this should be as expected. Feel free to notify me, if at some point it does not appear that way.