Sorry, I'm not sure either... maybe: https://residentevilmodding.boards.net/thread/12456/template-editing-materials-tutorial-updated? What is it that you're trying to do?
dsculpe podria hacer a Nemesis un aun mas rapido? lo he jugado tantas veces que ya me siento acostumbrada a su velocidad, sobre todo para el Nemesis final.
It was great but, it was broken in hospital where carlos protec hospital and second last boss fight big nemesis 2 form disapeared no where. Last boss fight was very easy disapointing. They need fix. But did like it More having nemesis
GREAT MOD!!! Really enjoyed the tough experience, red foreboding blood red sky, and panic inducing Nemesis chases. I'd rate its current state at a solid 7/10.Here's some of my critiques:-The dogs, I feel there far too many of them, more than half of them didn't move and were easy targets.-More Gammas! We need more Gamma's littering the streets, hiding in alleys, and behind doors waiting to surprise the player.-The Power Plant, this part in the original RE3:RE w's by far the scariest part for me. The Drain Deimos are disgusting abominations!...but in this demo they're totally removed and replaced with baby lickers?! :( this was the only part of Doomcity that I felt was a degrade from the original.In an update you should add back the Drain Deimos, but add lots more! Make them faster and more deadly! Please!-The Sewers... you removed the Gammas :,( and instead placed a couple dogs and a scary as hell jump-scare stretched Nemesis! I honestly screamed when Nemesis came charging out of the tunnel and stretched out, for the rest of the sewers I was walking with my shotgun at the ready HAHA! Had back the Gammas and keep the freaky Nemesis 👍--Tip for players wanting to use Outfit mods for Jill and Carlos; uninstall all the mods before installing doom city. After you've installed doom city then afterwords install your preferred outfit mods and they will overwrite the doom city zombie skins. However Carlos may still have a zombie face lol which was cool.
I played the final demo version and got stuck in the Carlos siege section when the Hunter is supposed to come out of the chained room. Is that normal? I played on Assisted and Hardcore difficulty and the same thing happened. Great job with the mod so far. I look forward to the final version.
tengo muchas ganas de probarlo pero las skins de jill y carlos me molestan sobre otras que estoy usando y hace que no pueda disfrutarlo del todo, jala haya una futura version, saludos, la verdad se ve muy prometedor
Its a awesome mod. I hope its completed properly. It will make this game even more awesome.
When the last time i played a bit of it. It was still broken not complete. I think its time now to complete it.
This mod should be combined with the feature of allowing the player to carry all weapons from the start fully modified except for the glock19 having no silencer on it. That would make this mod even more fun.
I haven't played through this whole mod, but I endorsed because AFAIK this is the first mod to add and change enemy placements, congrats! I wish that there was an app that could easily do it other than hex edit.
91 comments
What is it that you're trying to do?
When the last time i played a bit of it. It was still broken not complete. I think its time now to complete it.
This mod should be combined with the feature of allowing the player to carry all weapons from the start fully modified except for the glock19 having no silencer on it. That would make this mod even more fun.