Feel free if u ever wanted to tweak, edit or whatever with my mod and upload it for this game and the other Resident Evil series as a mod. Don't forget to credit me!
File credits
Thanks to RE Engine MESH Tool Script, fmt_RE_mesh, Noesis, REtool, Fluffy Manager 5000 and people here https://residentevilmodding.boards.net/ with all of their great tools & guides.
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Hi!
Just sculpted and changed the head of Carlos Oliveira with various 3D graphics software and gave it a new texture (not completely, still uses the default texture in some parts) with moustache, stubble and and a buzz cut hair. The base of the model's look and features are still there so it will be a familiar face with some changes.
How to: Put the mod in Fluffy Manager 5000\Games\RE3R\Mods folder and activate it in Fluffy Manager 5000. Simply de-activate it in Fluffy Manager 5000 and delete my mod for uninstalling it.
I don't know if my mod has any conflicts with other models and textures mods, but if it does simply uninstall [Disable] them temporary and use mine or vice versa.
Also I made a music mod for this game in the past for its title menu, grab it here if u r interested: https://www.nexusmods.com/residentevil32020/mods/135
It's only for the default Carlos, not the classic.
In my mod the high and low textures quality are the same.