Resident Evil 3 (2020)
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Nayef_k93

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nayefk93

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  1. nayefk93
    nayefk93
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    Beware there! nemesis can hit you.
    In nemesis test video I am using Raz0r trainer (invincibility enabled).

    First I am trying to open and connect some alleys, ways, areas etc.. as much as possible that game allows us, I managed to remove many barricades and some of them located behind the substation that's make connection between substation and the roof and you can skip first nemesis fight in the downtown, but that breaks the game events, I managed to remove the shutter door in the subway station that's leads you to the sewers and this breaks the game too when you trigger the duct hole infinite loading shows, there is many ways and areas can be connected and make the map more expanded but the problem is with the events, so for now I will keep things like that, if I figured out something new I will make an update.

    Thanks for everyone, and sorry for my english.
  2. TopDollar86
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    It would be cool if you could make it possible to go back to the city area at the start of the game where you meet Brad. That area is huge and it's weird how Capcom put so much effort into creating a whole section of the game that you only see once, very briefly, at the start.

    They could easily have had the player go back there later on in the game, threw some puzzles in there and extended the game by an additional 20 minutes.

    Might have even prevented some of the whining from "fans" about how short this game is, even though it's about the exact same length as the original RE3...
    1. memqthebutcher
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      Doesn't have to be just as long as an old game though, especially since it costs the same as RE2 Remake and look at the difference :)
    2. DeltaGem
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      It's not whining, this game is incredibly short even compared to RE2R, they are fans, you're clearly not.
    3. TopDollar86
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      Maybe that's the issue - I "paid" for my copy with MS Reward points. Didn't spend a penny on it. :D
    4. TopDollar86
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      @DeltaGem - Yes, it's the dictionary definition of "whining." 

      So, hating something = being a fan, and liking it = not a fan. Yup. Makes perfect sense. 

      You're acting as though these REmakes are substantially shorter than their originals. They're not. And if you knew anything about the original games these are remakes of you'd know that one of their major selling points was replayability: in order to unlock everything in the game you have to play the campaign(s) several times over fulfilling all the requirements, and these REmakes have carried that over - you're not supposed to just finish the campaign and stop playing. 

      Incidentally, I've been a fan of Resident Evil since 1998 and played every game as they came out. Saying I'm not a fan because I'm not jumping on the PMS induced *censored*-fest bandwagon of spergs throwing tantrums because a remake isn't 100% what they expected it to be is laughable.
      Could it be longer? Sure. But considering I wasn't expecting any REmake of RE3 at all in my lifetime it's quite honestly a pathetic thing to get angry about. 
    5. koth707
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      wonder how the FF VII fans feel after that s*** remake? Took the best FF game and chopped it into 6 "HD" parts that they wont see for 10 years.. or the Diablo 2 fans that are pissed off that the remake got a SJW sensor. Some people are fans, you clearly are not. 
    6. Sdgbzxdfghnasrt
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      @DeltaGem Every game doesn't need to be 60-100 hours long. Resident Evil is the wrong franchise to be complaining about short games, especially when they all have such replayability. They're all short, it's by design. Quit gatekeeping.
    7. polaristrip
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      Ive played re3 og on ps1 a million times, and id agree if it weren't for the fact that they tore out huge sections of the game and replaced them with more cinematic instances which no one asked for. you run like four blocks outside the city and that's it. unlike og where that pretty much the whole game.
    8. EvoKing93
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      @Sdgbzxdfghnasrt except for the fact that we have an actual comparison with the og re3. Nobody is asking for a 60-100 game here. You people who defend this joke of a remake love to over exaggerate. Fact of the matter is. This game lacks areas, bosses, mercenaries, costumes, and has zero replay value. 

      @TopDollar86 Him "hating" on it makes him more of a fan that you are for sure.  Criticism that was received for this game makes future installments better. And because of that criticism MTwo is now not in charge of any projects going forward. You're welcome. 
    9. ArngrimEinherjar
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      So fans aren't allowed to criticize a game and legit arguments are "whinning"?

      LOL

      "Don't ask questions, just consoom product and be excited for next product."
    10. LordValthyr
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      It's not necessarily about the 'length',
      it's about this one obvious undeniable plunder they made -> leaving out the clocktower section.

      You can even see that area in game doesn't make sense, when Nemesis turns into his beast form and begins running on those trucks like that look like a colosseum. When Jill enters that zone, it feels as if she has just left clocktower except there were no such maps.
      I think they meant to design that area but they didn't have the right designers who could make good puzzles. The puzzles in RE3R where very primitive-cavemen and not anything intelligent at all.

      The bottomline is this :
      they launched a completed game, as they would complete a school class. (Except they skipped one exam, the clocktower - how do they expects players to not notice?) :[
    11. Simonz93
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      It's not about how many hours it takes to complete the campaign. It's about how there's literally nothing else to do after the campaign which is already short. Even having few replayable stages like RE2 remake would have been better, let alone having the mercenary mode. 
    12. DecadentDescent
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      FFVII best FF,  Lmao.    Nice one!
  3. sternman
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    HI, can't find
    how to install mod, tx
  4. vampiratepurge
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    is this mod still being worked on? There haven't been any updates in ages. 
    1. DeltaGem
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      Most likely dead :(
  5. TCMT
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    Im so disappointed in this game, that I am willing to give a shot at modding again, just to add more content.

    However, since I haven't been doing modding since html times... could anyone tell me which program do I need to mod this file?
    1. DeltaGem
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      Crapcom finna put all resources on the multiplayer. Surprised no one has actually fixed this game yet.
  6. MadMaxRoadWar
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    Привет.Отличные моды! Есть пара мест где неплохо бы убрать нелепые преграды! Машины перед электростанцией, которые появляются когда мы убегаем от Немезиды с гранатометом, бочки на крыше куда спускается лестница до прохода в гораж 88, мусор перед лестницей в приют.Надеюсь увидеть эти моды.
  7. warpclaw1
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    How's this mod coming along?
  8. lIMITlESSF
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    Is it possible to import the whole Police Station from re2 to re3, please?

    And also the whole Sewer section and the Nest in re2 to re3? And add Mr. X too?

    I just want you to continue this mod. It is amazing!
  9. azfargh
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    I can't wait to see what more will you add, sir. This is a work of a genius mind and a big heart too
  10. CluckenDip
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    Does it only open these areas up, or are there also items to pick up and more enemies to fight? If not, this is still a welcome mod!
    1. DeltaGem
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      You can pick up items earlier like you do later in the game
  11. hannan2015
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    Can you please open more areas like RPD so jill can go there ...
    1. DeltaGem
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      They should also add a Nemesis encounter like the original