This mod is AWESOME. The trenchcoat over the FBI combat fatigues is perfect. Having Ada be wearing boots instead of high heels makes a hell of a lot of sense too. I get the whole femme fatale thing, but it doesn't make a lick of sense. Now her outfit makes perfect sense. Thanks for this.
What a magnificent mod. Any version with turtleneck + belts + leg harness?
I really like the full gear version, especially the leg harness. However, the clipping is rather annoying after some time playing as her, So is it possible to make another version that either one of these two :
full gear with no side pouch near her elbow or turtleneck with extra belts and leg harness?
So I made a retexture for the "injured" texture the other day, nothing too fancy, just some little tweaks for my own personal use. I brightened her shirt a bit, removed her butterfly logo, add more color to her boots, add some dirt for her arm and her stab wound on the leg like in this picture here :
However, while the brightened shirt, butterfly logo, boots, and dirt work, the stab wound on the leg doesn't work in-game with your latest "No Side Pouch" Version. Her bandage which Leon gave is also gone. Curiously, it did work on the "Turtleneck" version if I am not mistaken. Any explanation?
I might've exported something the wrong way. I currently don't have a lot of time, but I'll see if I can investigate it sometime this week.
Edit: Took a quick look at the models, It seems I also didn't have it on my extra gear version, which I based this on. I'll see if I can add it to both sometime soon.
Greetings friend, I hope you're well and in a good state of life as always.
I hate to say this, for it seems like I'm pushing you, but I assure you I'm not. By all means, please take your time.. However I will not lie to you, it has been a while and I'm starting to "wonder" about it.
So I just wanna make sure that this magnificent mod of yours is still hanging and that I really hope to see the update soon.
Sorry I've been sick recently, and on the days I haven't been sick I've been very busy. I updated the mod just now. if you redownload the no side pouches or full gear versions they should have a bandage on her leg in the wounded version.
Please, no need for apologies. I thank you friend for all your efforts, and I'm really sorry to hear that you were unwell.
An interesting fact that I found in your mod is that; injured Ada will always load the uninjured pants texture. So it doesn't matter if we're at the chapter when Ada is unscratched or after she took the fall and was wounded, the pants will always be the clean uninjured version.
I tested it so many times, loading the same sequence over and over with different texture tests resulting in the statement I wrote above. However, it is a very minor "inconsistency" if you will, and I'm here just to point it out. Any fix for it will certainly be very much appreciated, but as I said, it is very minor.
I thank you once more, and I wish you good health and good life always friend. And keep up the good work.
put this file in ?"natives\x64\sectionroot\character\player\pl2000\pl2002" in the mod's folder before installing. that should make it load textures/materials from the injured folder
If this ain't perfection, I don't know what is. I must thank you again for all your works friend. And I think it'd be better if you pin this conversation or add the material fix in the download section for those who need it. Cheers!
something must be going wrong when you're installing the mod. it's showing up correctly in the fluffy mod manager? also without any add-ons it doesn't replace the coat (only the red dress/wounded red dress costumes)
thank you~ I was requested to add that. originally I just used a little swap to have the regular version over the coat instead. but this works pretty well
Skyrim para mim foi uma escola para modder mas o idioma inglês foi meu limitador pois era frustrante tentar responder aos usuários e esbarrar no idioma. Por isso acabei por ficar fazendo mods apenas para meu uso, na época eu era da área gráfica. Link do mod que postei aqui no Nexus: https://www.nexusmods.com/skyrim/mods/43649
I based the costume on the RE4 Assignment Ada. That costume's boots are also (dark) brown. Which is why I didn't make them black. The whole outfit is dark so I made them a different colour.
Obrigado pela rápida resposta, concordo com sua visão do traje original, mas considere isso um pedido para um antigo modder aposentado (57 anos) minha mente não acompanha mais a evolução dos scripts e softwares para fazê-lo.
I love how this mod looks and I'm planning on using it once I get a good PC that can run the RE2 Remake, but I have a question. how did you replace Ada's Handgun with the Glock?
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Are you using the DX12/Ray Tracing version of the game? Because this is for the DX11 version of the game
I really like the full gear version, especially the leg harness. However, the clipping is rather annoying after some time playing as her, So is it possible to make another version that either one of these two :
full gear with no side pouch near her elbow or turtleneck with extra belts and leg harness?
it keeps the pouch on the shoulder and the leg harness from the full gear version, just no side pouches
You have my gratitude, friend.
However, while the brightened shirt, butterfly logo, boots, and dirt work, the stab wound on the leg doesn't work in-game with your latest "No Side Pouch" Version. Her bandage which Leon gave is also gone. Curiously, it did work on the "Turtleneck" version if I am not mistaken. Any explanation?
I currently don't have a lot of time, but I'll see if I can investigate it sometime this week.
Edit: Took a quick look at the models, It seems I also didn't have it on my extra gear version, which I based this on. I'll see if I can add it to both sometime soon.
I hate to say this, for it seems like I'm pushing you, but I assure you I'm not. By all means, please take your time.. However I will not lie to you, it has been a while and I'm starting to "wonder" about it.
So I just wanna make sure that this magnificent mod of yours is still hanging and that I really hope to see the update soon.
I updated the mod just now. if you redownload the no side pouches or full gear versions they should have a bandage on her leg in the wounded version.
An interesting fact that I found in your mod is that;
injured Ada will always load the uninjured pants texture. So it doesn't matter if we're at the chapter when Ada is unscratched or after she took the fall and was wounded, the pants will always be the clean uninjured version.
I tested it so many times, loading the same sequence over and over with different texture tests resulting in the statement I wrote above. However, it is a very minor "inconsistency" if you will, and I'm here just to point it out. Any fix for it will certainly be very much appreciated, but as I said, it is very minor.
I thank you once more, and I wish you good health and good life always friend. And keep up the good work.
Material fix
put this file in ?"natives\x64\sectionroot\character\player\pl2000\pl2002" in the mod's folder before installing. that should make it load textures/materials from the injured folder
it's showing up correctly in the fluffy mod manager?
also without any add-ons it doesn't replace the coat (only the red dress/wounded red dress costumes)
I was requested to add that.
originally I just used a little swap to have the regular version over the coat instead. but this works pretty well
Por isso acabei por ficar fazendo mods apenas para meu uso, na época eu era da área gráfica. Link do mod que postei aqui no Nexus: https://www.nexusmods.com/skyrim/mods/43649
I based the costume on the RE4 Assignment Ada. That costume's boots are also (dark) brown. Which is why I didn't make them black. The whole outfit is dark so I made them a different colour.
I don't remember if I posted it on Nexus, but it's uploaded here:
LINK