This page was last updated on 05 September 2023, 8:40AM
Changelogs
Version 1.5.1
Removed wandering for non-zombies (to fix some behavior issues)
Fixed a potential issue with doors losing their interactivity
Fixed zombies opening locked auto-doors
Version 1.5
Optimized performance
Added "Wander between rooms" and "Wander long distance" options
Added "Warp falling enemies" and improved "Unstick enemies" options to fix enemies falling through the map
Added "Connect scenarios" option to prevent despawning between major game areas
Added "Disable all despawn flags" to prevent despawning for various progression reasons
Fixed some issues with enemies not freezing on cutscene/paused/inventory, enemies T-posing, wakeup-enemies clipping into wall
Version 1.4.1
Fixed enemies not hitting player
Version 1.4
Added cache system to "Randomize enemy appearences". Click "Clear cache" each time you want to reset all random appearances, otherwise they persist between saves
Fixed "Unsafe rooms" always on
Fixed issues with enemies sometimes teleporting around
Fixed issues with some enemies going braindead with "Increased follow range"