Mortal Night is a mod for Resident Evil 2 Sourcenext that adds a completely new story and radically changes the gameplay by adding new mechanics. New areas, along with randomized gameplay and cutscenes, are also features of the current update.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
MarkGrass Without his wonderful tools, Mortal Night would not have been possible.
MartinBiohazard Some programming info, skins and the tutorials that made me enter in RE2 modding world. Thank you!
PmData Thanks to him and his code deductions, all RE2 modders have the possibility of creating something huge.
Resiyoyoyo Most of the important .exe info: enemies’ health and weapons’ damage.
Wreck All info about item combinations.
Leo2236 Many RE2 modding tools that helped me and the skins’ designers to easily create a huge part of the mod.
braders1986 Official wallpaper.
-Rusty- Several skins.
Enrico Marini Skins and some information.
DarkSpyda04 Nemesis model, skin and sounds.
Wasabi Several skins.
redman Several skins.
TEAM96 (Darkman, DXP, Mrox2, Mortician, -Rusty-) Some skins, MP5 weapon model, and some weapon sounds.
felixnew Female handgun animation.
Seiyak0u Shotgun walking animation (used for grenade launcher here).
VirusPunk Unmasked Hunk model/skin.
BiohazardFE RE3 magnum port to RE2.
-Ghost- Cancelled ‘Episode 0’ content.
Project Safehouse Several skins.
lexas87 Important help with .exe files and several configuration enhancements.
Mikhail Golovin Composer of the second “Save Room Theme” of Episode 2.
TheMitu97 Skins, sounds and 3D modeling of Alyssa, Rita and Harry, plus some other improvements. Game testing.
Ironglandx (Facebook Page: The Story of X) Script revision and game testing.
Jacob Schultz Game testing.
Ben J. Sparks (www.benjsparks.com) Episode 1, introduction’s narrator.
vegeta6804 German Shepherd reskin.
Fabrizio De Feudis Dark lighting fixes for some rooms.
Jeremy Javier New title font design.
Donation Points system
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The mod has been upgraded to the Sourcenext version of Resident Evil 2 (1998). It know adds randomization, new areas and many features that were not available previously.
Mortal Night is a mod for Resident Evil 2 Sourcenext that adds a completely new story and radically changes the gameplay by adding new mechanics. The latest version, REbirth edition, is no longer standalone, but it enhances the experience even more and brings you the possibility of playing in areas from other classic Resident Evil titles. Now randomization has been included, which means that items, enemies, door locks and cutscenes will vary (slightly or greatly) every time you start a new playthrough. In addition to this, the order in which you go to the different areas and the choices you make will also affect the story and gameplay. "Replayable" is the perfect adjective for this mod. This is a must-play for any fan of classic Resident Evil games. Right now only the first episode (2-3 hours long) is available for this updated version, but episodes 2 and 3 are being worked on, and they will bring even more novelties.