Awesome mod, thanks! I appreciate how lightweight it is in comparison to stuff like Remnant From Hell, which felt a bit too heavy handed at times - helps the worlds feel less barren and keep you on your toes more than in vanilla without making it ball bustingly difficult.
I do have a question though - is it intended for the mod to make the Rapid Strike and Warrior traits stronger? Feels nice, but I didn't see it mentioned anywhere, so I figured I'd ask.
Hi. It is cool this mod. On the other hand with the bosses (in hard solo) the mod adds a lot more enemies which becomes unmanageable. It would be nice if the mod reduced the number of enemies in solo.
Hey there, I did actually go through and reduce the mob spawns in previous updates of Remnant Plus. I might have missed a boss or two. Which boss/bosses were you getting overrun in?
Awesome mod! I really like the mobs are more difficult before the boss however I was wondering would you be willing to do a version where boss mobs are less?
Yes (especially since some particular bosses are much harder for newer characters) though I'd have to look into it. I'm not 100% certain how to adjust the spawn tables yet.
I've been able to adjust mob spawns in boss fights, should have a new version up sometime this week (just want to test to make sure I haven't nerfed it too hard, etc)
just wondering, why does my sniper rifle do 450 damage and have 30% crit chance when I have this installed. I thought this just changed spawns, not my weapons.
Would it be possible to randomize mobs or even increase the variety of enemies which can appear on a level? I think that increased mob size along with randomization would really spice up the gameplay
I was just about to say this. There are so many kewl but rare elites that spawn once every 500 hours like elite versions of yaesha bosses, the guy in snipers and rpgs dungeon of rhom who can shoot a giant laser out of his forehead, the self healing root vampire, the rot bomb tossing root giant, etc...
Oh God YES! I always felt like non boss areas are too easy even on apocalypse. This will make me want to play the game much more. One question. So does this mean the mobs in boss arenas are also multiplied?
I'm actually not 100% sure if it affects mobs in boss fights. I feel like it does, but the effect is so subtle that it's either imagined or barely noticeable.
18 comments
I do have a question though - is it intended for the mod to make the Rapid Strike and Warrior traits stronger? Feels nice, but I didn't see it mentioned anywhere, so I figured I'd ask.
Hi. It is cool this mod. On the other hand with the bosses (in hard solo) the mod adds a lot more enemies which becomes unmanageable. It would be nice if the mod reduced the number of enemies in solo.