Seems this mod isn't fully working properly right now. Assuming this is due to game being updated. As for right now, Hollows are only uncapped if they are in the Secondary Archetype slot. Flyers and Reavers don't seem to be uncapped, regardless of which space they are in. Any chance this can be looked into/updated?
Edit: Nevermind. The mod was working at first, so I didn't bother trying the console command to modify the cap limit. Once I summoned the first Reaver/Flyer, I entered "UncapSummon 10" into the console, and it allowed me to summon more. Problem fixed.
If you set it to (friends only/offline) and open a server, only the summoners that the character has preset will be applied. If you change it to an open mission, other players will also be applied It's a good idea to put a quantity limit. I limited it to three. Basically, a lot of summoners like to use two flying summoners, but I Summon three rolling guys.
so i have been having some trouble with mods as of late and i keep seeing this asset thing i have it downloaded ive tried doing it through vortex and i tried doing it manually and i honestly cant tell if im doing something wrong cause nothing is working for any of the mods i have including this one
is there anything i can do or a video i can watch with details on installation ?
Delete the xinput file if you have it from the allow mods mods page : "Note: If you had a prior version installed, be sure to delete the xinput1_3.dll file when installing the latest version."
Out of curiosity, is there any way to set this mod to have different limits based on the summon types? Ideally via the config so I'm not constantly killing myself for it, I mean.
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As for right now, Hollows are only uncapped if they are in the Secondary Archetype slot.
Flyers and Reavers don't seem to be uncapped, regardless of which space they are in.
Any chance this can be looked into/updated?
Edit: Nevermind. The mod was working at first, so I didn't bother trying the console command to modify the cap limit. Once I summoned the first Reaver/Flyer, I entered "UncapSummon 10" into the console, and it allowed me to summon more. Problem fixed.
It should work no problem
If you change it to an open mission, other players will also be applied
It's a good idea to put a quantity limit.
I limited it to three.
Basically, a lot of summoners like to use two flying summoners, but I
Summon three rolling guys.
is there anything i can do or a video i can watch with details on installation ?
from the allow mods mods page : "Note: If you had a prior version installed, be sure to delete the xinput1_3.dll file when installing the latest version."
Maybe with pak files it's doable but you wouldn't be able to change the cap