Since the release of the "Allow Asset Mods" version .7 patch, it has been identified that the "Extended Flamer Reach" mod PAK file causes the game to crash when used in conjunction with Challenger' "Rampage" skill while attacking enemies. Update please BOSS.
That may be my issue then, was making a HUCH build and could not figure out why I kept crashing when firing a gun, so far only tested with Nightreaver, but I am sure it crashes with any gun in the game as NR is not a flamethrower type.
When I made it I was testing to see if only pak or lua works but it seemed that it needed both. The lua extends projectile reach and the pak makes it actually do damage at a further range. Not sure if I'll update or how I would go about that. Unless there was a change in syntax for mods using Allow Asset Mods then it should technically still work.
Has anyone tested other weapons with this? Such as the Nightreaver long gun? Not sure if it is this mod or another causing me to crash every time I fire the Nightreaver at least.
Works... But, when aiming up or down (about 60 degrees from horizontal), the projectile / flames being to stutter and turn invisible. The flames still hit the target -- you just cannot see it.
I've actually had this issue in the base game without the mod installed. No idea what causes it, but perhaps the mod exacerbates whatever underlying bug exists and makes it noticeable for those that didn't get it otherwise?
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