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ShadowChaosTime

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ShadowChaosTime

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18 comments

  1. z3r02mind
    z3r02mind
    • member
    • 0 kudos
    it seems only some are able to but only the +10's to +11 for me

    edit: nevermind i figured my mistake out.
    1. ghosthero0806
      ghosthero0806
      • supporter
      • 1 kudos
      what did you figure out? i'm having the same issue
    2. Kalian2015
      Kalian2015
      • supporter
      • 0 kudos
      Having the same issue. What did you figure out?
    3. Kalian2015
      Kalian2015
      • supporter
      • 0 kudos
      Any chance you figured it out? OP is not responding
    4. Kalian2015
      Kalian2015
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      • 0 kudos
      Take the armor mod off this mod has armor upgrades built in
    5. z3r02mind
      z3r02mind
      • member
      • 0 kudos
      apologies. i never got back to you. i dont remember to check notifications :( i'm glad you figured it out though :)
  2. SpyAssassinLP
    SpyAssassinLP
    • supporter
    • 0 kudos
    Is there maybe an update ? Can't seem to get this mod working.
  3. Kalian2015
    Kalian2015
    • supporter
    • 0 kudos
    Not working at all, tried both putting the whole folder in ~mods and just the files. only other thing affecting rigs is your armor upgrades mod.

    EDIT: figured it out

    Only use this OR the armor upgrades mod. This mod has the armor one built in. You only need this to upgrade weapons AND ARMOR. TAKE THE ARMOR UPGRADE MOD OFF
  4. TiredRabbit
    TiredRabbit
    • supporter
    • 1 kudos
    Hey this mod just came out (https://www.nexusmods.com/remnant2/mods/174) It adds a item that works as a free upgrade for weapons, i just want to ask if youll make a patch for it?
    1. ShadowChaosTime
      ShadowChaosTime
      • member
      • 15 kudos
      So after doing some testing it appears everything works as intended. The reason Rigs does not have the items in his inventory is because the recipelist Auri used is the BasicWeaponUpgrades. Think of it like you can't have two conflicting assets. I keep all my mods organized so my paks folder looks like content\paks\~mods\SCT_INSERTMODNAME\.pak .ucas. utoc files. I have a solution but I will need to use a separate data asset that is not BasicWeaponUpgrades and change all the recipe tags to Obelisk_BossRush_Upgrade whereas rigs is just Upgrade_Weapon. Just gimme a little time and I should have it sorted out. 
    2. TiredRabbit
      TiredRabbit
      • supporter
      • 1 kudos
      Thanks!
    3. ShadowChaosTime
      ShadowChaosTime
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      • 15 kudos
      Not exactly sure why but any mod that touches Rigs' inventory breaks the upgrade consumable in Auri's mod. Same if I try to add the obelisk recipe tag to any other recipe. I just don't think they will be compatible 
    4. TiredRabbit
      TiredRabbit
      • supporter
      • 1 kudos
      That sucks, Thanks for trying! 
    5. ShadowChaosTime
      ShadowChaosTime
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      • 15 kudos
      Anytime ^_^
  5. Chibranche
    Chibranche
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    • 3 kudos
    Does this increase the scaling of the difficulty above max difficulty ?
    1. ShadowChaosTime
      ShadowChaosTime
      • member
      • 15 kudos
      Yes to a maximum of level 100 nor do I have any control over that sadly
  6. TiredRabbit
    TiredRabbit
    • supporter
    • 1 kudos
    Does this require your other upgrade armor mod or does it conflict with this mod?

    Edit: No you do not!
    1. ShadowChaosTime
      ShadowChaosTime
      • member
      • 15 kudos
      It does not, nor does it conflict with the other. To my knowledge all my mods are compatible