Red Faction
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Goober

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GooberCP

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Visit FactionFiles.com for the community.

Kava is a new single player experience for Red Faction with an estimated casual playtime of 2-3 hours, putting it roughly on par with the length of the Red Faction base game. Set a short time prior to the events of the Red Faction campaign, Kava casts the player in the role of Kava Xarel.

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Visit FactionFiles.com for the Red Faction community, and to download all mods and maps.

: Requires PC version of Red Faction with the Dash Faction patch (v1.6.0+ required, v1.7.0+ recommended).
 : !!! This isn't a suggestion, you MUST be using Dash 1.6.0 or higher for the campaign to work properly. I'd recommend using 1.7.0 or higher though, to fix a few audio bugs you'll run into otherwise.

Kava is a brand new single player experience for Red Faction with an estimated casual playtime of 2-3 hours, putting it roughly on par with the length of the Red Faction base game. Set a short time prior to the events of the Red Faction campaign, Kava casts the player in the role of Kava Xarel - a miner and Red Faction member sent to steal weapons from a supply depot to help prepare for the upcoming revolt against Ultor.

Experience Mars in a way you've never seen before! Throughout this campaign, you'll visit many diverse environments that were largely or entirely unexplored in the base game - such as the sewer system, Ultor Central Command, and an extended vehicle section that takes you across the surface of Mars!

Kava features 16 extensively detailed new levels, each on average significantly longer and more complex than the levels in the base campaign, as well as new enemies, new puzzles, new dialog (including voiceovers from 5 speaking characters), and plenty of secret areas and easter eggs to find.

Kava has been in development for over 8 months now, and I'm incredibly excited to finally be able to share it with the world!

To everyone on the FactionFiles/RFChat.com Discord server...
You keep this game alive.
You're the reason this project gets to see the light of day.
Thank you, and I hope you enjoy!


A few quick notes:
 : I'd recommend setting the Message volume a little higher than the Sound Effect and Music volume, just to ensure you'll be able to hear the new voiceovers properly. I've tried to volume balance the voiceovers as best I could, but on occasion the music may drown out the dialog if your message volume isn't high enough. Sound is hard guys.
 : Jeep physics is fun. The jeep will sometimes freak out and go sideways and stuff - unfortunately, there's not much I'm able to do about this since that's just the way vehicles work in RF. I've tried to flatten out the terrain where I could and therefore minimize the potential for such issues to come up, but you're still probably going to hit an "invisible rock" or two in the jeep section.
 : Sometimes when you get into a new jeep, the jeep HUD mesh will be invisible - this is a bug in the base game and as far as I know it's not something I can fix. It doesn't affect gameplay in any way, it just might look a little odd until the next time you either go through a level load or load a savegame file. If you want, you can just tap quicksave and quickload after getting into the jeep to fix it.
 : If you're up for a challenge after you complete the campaign, find and hit the "Nightmare Mode" switch and then play through the campaign again (it's basically NG+). Nightmare Mode is NOT for the faint of heart - don't say I didn't warn you.
 : There are multiple secret areas to find in each level. When you've found all the secret areas in a level, you'll see a message displayed to let you know there are no additional secret areas to find in the current level.
 : This is a pretty extensive project, so it'd be impossible to test absolutely every set of circumstances and discover every bug. I've fixed all the bugs that have been discovered by my awesome team of beta testers, but please do feel free to report to me any issues you experience as you play through this campaign. Depending on the severity of issues reported, I may release an updated version to fix them.
 : Kava has been optimized for and plays best on 16:9 resolutions (1280x720, 1920x1080, etc.). Nothing will break if you're running a 4:3, 16:10, 21:9, etc. resolution, but some of the on-screen text will be a little stretched.
 : Sorry, but the radio messages and voiceovers are English only. If you're interested in translating them into another language, please reach out to me. The translation could be uploaded to the site as an addon pack and/or included in a potential future update.
 : Additional notes and helpful tips can be found in the readme within the download.