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GulaschLulatsch

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GulaschLulatsch

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About this mod

Track selection of animals on your map. Allows filtering by quality and saves settings.

Requirements
Permissions and credits
Changelogs
SOURCE CODE ON GITHUB

Description

This mod displays nearby huntable animals on your map. Icons are color coded by quality of the animal. You can customize which animals to display and define quality filters for each animal type, group or class. These settings are kept in the filesystem so they will remain after a restart of the game. This mod is based on Toxin4ick's AnimalsFinder.

Installation

Donwload the zipfile and unpack to your Red Dead Redemption 2 root folder or use the Vortex Mod Manager.

Configuration

Inside the AnimalTracker subfolder you will find an AnimalTracker.ini inside of which you can specify the path to a translation file (see Translations) and a path to where the mod will store your filter settings to. Paths are relative to the Red Dead Redemption 2 root folder, absolute paths can be used. Make sure that all folders in the path you provide actually exist.

As of Version 1.1.0 of the mod, all keybindings can also be customized inside of the AnimalTracker.ini. Detailed instructions are written inside of the file.

In-Game Menu

When in game, press F8 to open up the configuration menu overlay. Navigate the menu using the numpad arrows and cycle through filter options by pressing Num5. Settings are automatically written to disk when making changes.
Default Bindings:
  • F8 / Ctrl+8 = Open UI / Back / Close UI
  • Num5 / Ctrl+Enter = Cycle quality filter
  • Num0 / Ctrl+Backspace = Back / Close UI
  • Num8 / Ctrl+ArrowkeyUp= Up
  • Num2 / Ctrl+ArrowkeyDown = Down
  • Num4 / Ctrl+ArrowkeyLeft = Close Submenu / Close UI
  • Num6 / Ctrl+ArrowkeyRight = Open Submenu / Cycle quality filter
On initial load of the mod, animal filters will be set to "Perfect Only"

Language

The display language can be customized and the currently available languages are:

  • English [default]
  • German
  • Russian (category translations missing)
  • Korean (category translations missing) [BROKEN]

If you want to contribute feel free to get in touch to provide additional translations or fix errors. Either write a comment on nexus mods or open a Pull Request with your changes on github.
Korean characters are currently only displayed as rectangels by the game and I have no idea why this is. Files are properly UTF-8 encoded and are properly passed to the games draw function. The same approach works for cyrillic characters in the russian translation (also UTF-8 encoded, two bytes wide) but korean characters are all three bytes wide, so that might be a problem for the game, idk. If you have any ideas leave a comment.

Contributions
...are welcome on github. Check out open issues whether your problem is already known.