Use this if you also want the navy revolver in your game!
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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File credits
JackKiddArt MaxLuk
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Changelogs
Version 1.98-2.2-merge
Updated with Kiddo's 1.98 changes
Version 1.96-2.2-merge
-Added Navy revolver and updated with Kiddo's 1.96 changes. Please note that the requirements have changed if you also need navy revolver in your game. USE LITE- Multiplayer Asset Enabler
Navy revolver added, updated with Kiddo's 1.97 changes
Version 1.95-2.2-merge
Updated with Kiddo's 1.95 changes
Version 1.94-2.2-merge
Updated with Kiddo's 1.94 changes
Version 1.92-2.2-merge
Updated with Kiddo's 1.92 changes
Version 1.91-2.2-merge
-Updated all gun components (engravings, barrels, grips etc) to be generally more expensive for further challenge and act as a money sink.
-Huge thanks to HenriMichaox who came up with the idea and the original prices based on real life characteristics.
- Updated with Kiddo's 1.91 changes
Version 1.87-2.2-merge
- Updated with Kiddo's 1.87 changes
Version 1.86-2.2-merge
Updated main and optional files with Kiddo's 1.86 changes
Version 1.85-2.2-merge
Main file updated with Kiddo's 1.85 changes. No changes to optional file
Version 1.84-2.2-merge
Updated with Kiddo's 1.84 changes
Version 1.83-2.2-merge
Updated with Kiddo's 1.83 changes
Version 1.82-2.2-merge
Updated with Kiddo's 1.82 changes
Version 1.81-2.2-merge
Updated the main and optional files with Kiddo's 1.81 changes
Updated the main and optional files with Kiddo's 1.81 changes
Updated with Kiddo's 1.82 changes
Version 1.78-2.2
Updated with Kiddo's 1.78 changes
Version 1.77-2.2
Updated with Kiddo's 1.77 changes
Version 1.76-2.2-main
Updated with Kiddo's 1.76 changes
Version 1.75-2.2-merge
updated with Kiddo's 1.75 changes
Version 1.74-2.2-merge
Updated with Kiddo' 1.74 changes, removed Pardon letters restored compatibility.
Version 1.73-2.2-main
Main file updated with Kiddo's 1.73 changes
Version 1.72-2.2-merge2
Updated with additional changes for 1.72
Version 1.72-2.2-merge
Updated both the main and optional files with Kiddo's 1.72 changes
Version 1.71-2.2-merge-v.1.3
Fixed the issue with incorrect consumable and provision descriptions. Fixed chewing tobacco changes. Kiddo's 1.71 - Exotic Grips 2.2
Version 1.9-2.2-merge
Updated with Kiddo's 1.9 changes
Version 1.8-2.2-merge
Updated the main file with Kiddo's 1.8 changes. No changes needed in the optional file
Version 1.1-merge
Updated both main and optional files with Kiddo's 1.7 changes
Please enjoy this merge, ready for that perfect vanilla+ feeling. A huge amount of added customization options for ALL weapons now combined with Kiddo's hard(er)core economy.
This is Part 1 of my Vanilla+ best merges saga: PART 2 - Exotic Grips and Realistic Weapon Rebalance merge
Make sure to install both mods first, order does not matter!
Bonus
The catalog_sp file is bundled with compatibility for Obtainable Arthur and John Bounty Posters, getting it is completely OPTIONAL, the merge of Kiddo's Minimalist Loot Economy and Exotic Grips will work fine either way.
Installation
1. Install Exotic Grips and Kiddo's Minimalist Loot Economy first!
2.Download ExoticGrips_Kiddos catalog merge
3. Both mods will have a catalog_sp.ymt file so you have two options:
a. Simply put the 'ExoticGrips_Kiddos merge' folder in your 'lml' folder and give this mod priority over both Exotic Grips and Kiddos Economic rebalance.
b. Overwrite one of the catalog files in either mod's directory with 'ExoticGrips_Kiddos merge' catalog_sp.ymt and delete the other.
If you are using the optional Obtainable Arthur and John Bounty Posters merge as well, please make sure to give the merge priority over it and Kiddo's Minimalist Loot Economy as well! (optionally you can delete the catalog_sp.ymt, loot_table_ped.meta, files from both mod's folder, but giving priority to this merge should be enough if you don't want to deal with all that)
Credits and thanks: JackKiddArt for Kiddo's Minimalist Loot Economy MaxLuk and all the contributors for Exotic Grips