About this mod
Adds a fish gutting mechanism which eliminates the need to cook or stow the large fish after catching them.
- Requirements
- Permissions and credits
Update:
- Version 1.0.1 now includes Fisherman.ini file to enable or disable the gutting of large legendary fish. By default, it is disabled. If you want want this enabled then edit Fisherman.ini before you start the game and set LegendaryFishEnabled=1
Preview
Usage:
- Once installed, simply click "Gut" prompt after picking a large fish up. Once clicked, an "Animscene" will begin. After that you will have the corresponding fish meat now in your satchel's provisions with a bloody skeleton of said fish by your feet. When you want to cook it you can cook it just like any other fish.
Notes:
- I have tested this on all large fish (including Legendary Fish to a degree). It is not recommenced to be used with the large legendary fish because you will not be able to complete the side mission where you mail them. So, you've been warned. If this is a problem then I can add the code to exclude them. Let me know.
- There might be some clipping with the player and the fish also may appear a little in front or behind during the animation. It's not perfect but I tried to make it as native working/looking as possible. This is just a personal mod I've decided to release because I've been happy with it so hopefully others will as well. I may clean it up more in the future. Also if you encounter a bug then please make a bug report.
Installation:
- Requires Scripthook. Unzip the file then copy and paste Fisherman.asi into your game's root directory.
Version:
- 1.0.0 - Original upload
- 1.0.1 - Second upload with added Fisherman.ini file to enable or disable gutting of large legendary fish
- 1.0.2 - Third upload which fixes stuck time and weather