Overhauls the basic faction relationships to be more immersive and consistent.
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File credits
Blackjacks420n who allowed me to use his relationships.meta as a base
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Changelogs
Version 1.01
Small update resetting the Van Der Linde relationships to default settings, they would sometimes get distracted during missions before and stop talking for a bit.
For some reason Rockstar dropped the ball on faction relationships in this game. Tons of relationships between different factions and npcs just dont exist, this leads to unimmersive encounters. This mod intends to adress this problem by adding a ton of new relationship entries to gangs, guards, civillians, cops, ranchers, bounty hunters and more! The goal of this mod is to make moments where different npc factions encounter each other more meaningful and less broken.
a few small examples: - npcs of different factions are now able to fight each other consistently if needed - all criminal factions now dislike lawmen, bounty hunters and pinkertons - civilians have proper distaste for gang members - You can fight criminals without getting wanted
This mod is built upon the Ambient Gangs relationship.meta, Ambient gangs is recommended but not needed.
-Install the mod like you would any other LML mod -Incompatible with any other relationships.meta -If you are using ambient gangs just delete its relationship.meta and use this