Red Dead Redemption 2
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PhantomPotatoe

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PhantomPotatoe

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About this mod

Lite merge for two mods; Distinct Gunsmiths and The Legendary WhyEm's DLC.

Requirements
Permissions and credits
Changelogs
WARNING
THIS IS NOT A FULL MERGE OF WHYEM'S DLC
DISTINCT GUNSMITHS ALREADY INCLUDED
KNOWN ISSUES AND INCOMPATIBILITIES CAN BE READ HERE

The main idea of this merge is to create a workaround for the mod Distinct Gunsmiths and WhyEm's DLC so they can run hand in hand while focusing on the vanilla experience. So yes, not everything from WhyEm's DLC is included such as HAIRS and SADDLES.


For now, the merge only consists of 10 categories of garments and equipment;

+ Coats
+ Vests
+ Ponchos
+ Gloves
+ Hanging Suspenders
+ Weapon Equipment
+ Satchels
+ Spurs
+ Chaps
+ Knife Sheaths


Which can be found in trappers by the category of "Crafted Apparel"

Items that look too outlandish, clips with the character model, have some physics issue, or any other buggy appearance are NOT included.


INSTALLATION


Install Lenny's Mod Loader and its requirements, which should make your Red Dead Redemption II folder now contain a folder named "LML".
Put everything from the preferred archive of this mod ("LML" folder and "Gunsmith Management.asi") into your main Red Dead Redemption II folder.
Put WhyEm's DLC into your LML folder.
Delete these folders from WhyEm's DLC folder;
- Item_Catelog
- Item_Titles
- Weapon_Refrences

Make sure to keep the Item_Refrences and Item_Textures folders in your WhyEm's DLC folder.

SPECIAL GRATITUDE TO

WhyEm

For his endless efforts, dedication, and magnificent creations for the community
.
PLEASE ENDORSE AND SUPPORT HIM IN EVERY WAY POSSIBLE.