Red Dead Redemption 2
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PukinDumpling

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PukinDumpling

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About this mod

This mod replaces the bronze, silver and gold medal icons in the notifications after missions and inside the progress window with a monochrome version.

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Description
This mod replaces the bronze, silver and gold medal icons in the notifications after missions and inside the progress window with a monochrome version. You can still view the medal you have been awarded when going into the log menu after completing a mission. I left those in the original bronze, silver and gold colours so that you can still view them. I actually only wanted to replaces the medal icons in the notifications but unfortunately the story progress window uses the same icon files. The mod comes in two colour option: Black or white.


Great video showcase by SpaceClouds (whom I highly recommend you check out) showing the black version:



Why?

Now, I know 9 out of 10 people looking at this mod will probably wonder why anyone would ever go through the trouble of installing, let alone creating such a mod, so let me explain: Games are first and foremost a form of escapism for me. I get rated and judged based on my performance enough in life. I know that my performance in games isn't what it used to be 15-20 years ago, my aim is all over the place sometimes. And I like to take my time in games I enjoy, especially on a first playthrough. Both are things Rockstar Games considers a reason to deduct points from your rating. I don't like that, so I created a mod that simply hides the medal icon to stop the game from reminding me that I didn't play the mission well enough.
Now, of course you could simply use Auto Gold Medals but I thought that would be a bit too much, although you might disagree, so I left a link. :)


Requirements
Only requires Lenny's Mod Loader although LML didn't work for me out of the box, so you might also need some form of ASI Loader. I simply grabbed the version.dll from Lenny's Simple Trainer

Installation
Simple as it gets!
The file hud_toasts.ytd in the downloaded archive goes into your /lml/stream/ folder. Let me know if you encounter any issues.