Red Dead Redemption 2
0 of 0

File information

Last updated

Original upload

Created by

WickedHorseMan

Uploaded by

wickedhorseman

Virus scan

Safe to use

Tags for this mod

About this mod

Train top speed, acceleration/deacceleration adjusted to real life

Permissions and credits
Changelogs
Donations

Baltimore & Ohio Railroad No. 147 named, "Thatcher Perkins" 

New York Central and Hudson River Railroad No. 999 (source: trains-worldexpresses.com)



 


Dear Outlaws,




The trains blasting away after leaving the station wasn't doing it for me so I decided to mod this. After a bit of research here are the results. Hope you enjoy!

Pros:
  • Top speeds of trains have been adjusted to their real life steam locomotives "Thatcher Perkins" 4-6-0 (100 mph) and NYC #999 4-4-0 (86mph)
  • Acceleration & deacceleration both depend on the weight of the locomotive and the number of cars behind it (heavier -> slower start, longer time to stop)
  • This affects all NPC trains

Cons:
  • For simplicity, I made the calculations with car weights set to 100 tones regardless of type (box car or passenger car)
  • BUG: Smoke stack disappears around 67 mph for some reason
  • Mission braking bugs? I haven't tested every mission with trains

Requirements:
LML


Yours truly,

WickedHorseMan