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Triple Changer

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The Epilogue is done!

As with some of the other save series that I've posted, my first goal was to finish the storyline without tripping the random interactions (e.g., the guys dying from snake bites, random horse races, ladies in distress, Tucker's friend, people falling off their horse, (especially that amputee). etc., etc.

There is a million of them and avoiding them all (except the few you're forced do do) was a HUUUUUGE pain in the butt. My last attempt at doing this still resulted in multiple random encounters for which I could not account. This time, I kept a close eye on the number of "random interactions" under the Progress and Completion Summary. Three still pop up in Chapters 1 -5, but they're really more a part of the storyline. A few more pop up in Chapter 6, but that because I decided to complete the scenes at the railroad building site, Castor's Cabin, Appleseed Timber, and with Charlotte Balfour.

I cannot tell you home many times I had to reload after tripping a random encounter. Game Save manger is you friend.
 And a special shout out to the fly mod by hcl20061218. None of this would have been possible without it.

On that note, I went through a lot of trial and error to figure you what mods and save editor changes corrupt a save. Any such things that I used with these saves has been tested all the way through multiple time and don' t cause any problems. The #2 purpose (or number #1 depending on what you the user most wants), was to get all the boring, grinding-type stuff out of the was as early as possible.

That's where the Herbalist and Gambler challenges come in, as well as anything that just requires wasting time searching high and low. That would be the dinosaur bones, dreamcatchers, and rock carvings (I never even bothered trying to find the cig cards; I just but a couple thousand dollars' worth of premium packs).

I left one dreamcatcher and one carving, and 2 of the dino bones, all nearest to Elysian Pond. I left 2 dino bones because when you mail in a bone location for the first time, the cliché mad scientist (paleontologist) mails you a quartz chunk. You still get it and her invitation at the same time if you mail them together, but on the off chance that you want to do this separately I left two. 

Keep in mind, the last dino bone and rock carving will be inaccessible until you start their respective missions. The last rock carving you go to will be there, but you can't note its location, and the last dino bone you go to will simply not be there if you have not met the quest giver. 

If I left anything that needs to be addressed or if you have any questions all, please ask. No stupid questions in my book. Enjoy.

PS- One last thing. Not getting the Pronghorn trinket until the Epilogue is dumb in my opinion. I believe I included it midway through Ch3 this time. I think.

PSS- Please leave your comments. They often boost my spirits and keep me engaged, which I sorely need after playing the game a billion times. I just ask that they be complements or trolling-free criticisms only. Trolling is a lot like littering. It helps nobody, makes things worse, and causes brain cancer.