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34 comments

  1. gyulyano2015
    gyulyano2015
    • member
    • 0 kudos
    Hi thanks for your work but in my rdr1 is not working, only rdr2 is working.
    [20:16:33] Mod loader by kepmehz
    [20:16:33] Loading mods in RDR directory
    [20:16:33] Failed to load achievementScriptRDR.asi

    also no GameLog.txt file on rdr1. I use Razor crack. Thanks!
    1. gamerpsychoyt
      gamerpsychoyt
      • member
      • 3 kudos
      Is your copy non-English by any chance?
      Can you check if there is a GSE Saves folder in Appdata/Roaming?
      Also please share your ScriptHookRDR.txt with me.
    2. gyulyano2015
      gyulyano2015
      • member
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      Hi, my copy is english version 1.0.42.46611 Razor crack. GSE Saves folder is in Appdata/Roaming but no 2668510 folder in GSE Saves.
      2668510 is the steam app id. Also i have no ScriptHookRDR.txt file only the ScriptHookRDR.dll file.
    3. Netraver
      Netraver
      • member
      • 3 kudos
      Same thing like gyulyano2015, i've got 1.0.42.46611 version. Failed to load achievementScriptRDR.asi in asiloader.txt
      No GameLog.txt. I play on russian language.
      Rampage Trainer loads fine btw, but achievementScriptRDR.asi not
      ScriptHookRDR.txt
      [12:44:53] [INIT] Initializing ScriptHook for Red Dead Redemption
      [12:44:53] Build: Sat Jan 18 21:53:16 2025 Version: 1.5.2 MASTER
      [12:44:55] [InputHook] Found window 'Red Dead Redemption', HWND: 1A0318
      [12:44:55] [POOLS] Scanning all patterns...
      [12:44:55] [POOLS] Scanned all patterns
      [12:44:55] [THREADS] Scanning all patterns...
      [12:44:55] [THREADS] Scanned all patterns
      [12:44:55] [VARS] Scanning all patterns...
      [12:44:55] [VARS] Scanned all patterns
      [12:44:55] [INIT] Hooking functions...
      [12:44:55] [HOOKS] Created hook rage::scrThread::Run
      [12:44:55] [HOOKS] Created hook rage::scrThread::Reset
      [12:44:55] [HOOKS] Created hook ConvertThreadToFiber
      [12:44:55] [INIT] Finished hooking functions
      [12:45:12] [DX12] Starting DX12 hook setup
      [12:45:12] [SCRIPTS] Incrementing capacity of Stacks with size 1536 by 1
      [12:45:12] [SCRIPTS] Starting TRAFFICDEBUGTHREAD thread for E:\Red Dead Redemption\Rampage.asi with Id 25
      [12:46:28] [Scripts] Unloading all scripts...
      [12:46:28] [Scripts] Unloading script E:\Red Dead Redemption\Rampage.asi
      [12:46:28] [Scripts] Unloaded all scripts
    4. gamerpsychoyt
      gamerpsychoyt
      • member
      • 3 kudos
      ScriptHook.txt file should exist if ScriptHook has run successfully atleast once. Make sure you have VC distributable installed
    5. gamerpsychoyt
      gamerpsychoyt
      • member
      • 3 kudos
      @Netraver please check if GameLog.txt is created in game directory
    6. Netraver
      Netraver
      • member
      • 3 kudos
      There is no GameLog.txt. ScriptHookRDR.txt is created only when i start to use Rampage Trainer, without trainer, ScriptHookRDR.txt doesn't created.
    7. gyulyano2015
      gyulyano2015
      • member
      • 0 kudos
      I have VC redist installed. Your script for RDR2 is working fine on RDR2. But no luck with rdr1.
    8. gamerpsychoyt
      gamerpsychoyt
      • member
      • 3 kudos
      I tested in 10-15 systems. It works fine but 2-3 systems have your same issue. It is something to do with config or Windows. Which OS do you have?
    9. Netraver
      Netraver
      • member
      • 3 kudos
      I've got Windows 10 22H2
    10. gamerpsychoyt
      gamerpsychoyt
      • member
      • 3 kudos
      @gyuylano2015 do you also use Win10?
    11. gamerpsychoyt
      gamerpsychoyt
      • member
      • 3 kudos
      @Netraver Can you test this script and update me?

      https://filebin.net/emdutrkhms87lkgp
    12. Netraver
      Netraver
      • member
      • 3 kudos
      It worked! Got first achievement shortly after starting new game. Thank you very much!
    13. gamerpsychoyt
      gamerpsychoyt
      • member
      • 3 kudos
      Nice. I build it in Win10. Will update files. Enjoy the game!
    14. gyulyano2015
      gyulyano2015
      • member
      • 0 kudos
      Hi, sorry for the delay, i have Win 11 21H2 os build 22000.2538
      It think is working with the file you uploaded for @Netraver. Still no achievements because i just started the game.

      Here are the logs:
      From asiloader.log
      [21:33:42] Mod loader by kepmehz
      [21:33:42] Loading mods in RDR directory
      [21:33:42] Failed to load achievementScriptRDR.asi
      [21:33:42] Loaded testAchievementScript_2.0.asi
      From ScriptHookRDR.log
      [21:33:42] [INIT] Initializing ScriptHook for Red Dead Redemption[21:33:42] Build: Sat Jan 18 21:53:16 2025 Version: 1.5.2 MASTER
      [21:33:50] [InputHook] Found window 'Red Dead Redemption', HWND: 70986
      [21:33:50] [POOLS] Scanning all patterns...
      [21:33:50] [POOLS] Scanned all patterns
      [21:33:50] [THREADS] Scanning all patterns...
      [21:33:50] [THREADS] Scanned all patterns
      [21:33:50] [VARS] Scanning all patterns...
      [21:33:50] [VARS] Scanned all patterns
      [21:33:50] [INIT] Hooking functions...
      [21:33:50] [HOOKS] Created hook rage::scrThread::Run
      [21:33:50] [HOOKS] Created hook rage::scrThread::Reset
      [21:33:50] [HOOKS] Created hook ConvertThreadToFiber
      [21:33:50] [INIT] Finished hooking functions
      [21:34:4] [Error] [FontManager::Initialize] Failed to load font: redo.ttf
      [21:34:4] [Error] [FontManager::Initialize] Failed to load font: droid.ttf
      [21:34:5] [DX12] Starting DX12 hook setup
      [21:34:5] [SCRIPTS] Incrementing capacity of Stacks with size 1536 by 1
      [21:34:5] [SCRIPTS] Starting TRAFFICDEBUGTHREAD thread for D:\PC GAMES\Red Dead Redemption\testAchievementScript_2.0.asi with Id 22
      [21:34:57] [Scripts] Unloading all scripts...
      [21:34:57] [Scripts] Unloading script D:\PC GAMES\Red Dead Redemption\testAchievementScript_2.0.asi
      [21:34:57] [Scripts] Unloaded all scripts
    15. gamerpsychoyt
      gamerpsychoyt
      • member
      • 3 kudos
      Can you remove the existing script. Only ONE and latest achievementScript needed. Delete all .asi scripts related to achievements and extract mine again
    16. NewMilouz
      NewMilouz
      • supporter
      • 1 kudos
      Hello, i'm using W10 too, can you send me the fix? thanks
  2. ComplexTuba2011
    ComplexTuba2011
    • member
    • 0 kudos
    Hello for me it shows up in achivment watcher but i dno't get the nofication plz help.
    1. gamerpsychoyt
      gamerpsychoyt
      • member
      • 3 kudos
      That has something to do with AW settings. Can u check if bell icon is enabled where you added the location?
  3. ONizin7
    ONizin7
    • member
    • 0 kudos
    Hi, would it be possible to do something like this for GTA?

    I don't know if it works differently or not
    1. gamerpsychoyt
      gamerpsychoyt
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      • 3 kudos
      Which GTA? The Definitive Edition?
    2. ONizin7
      ONizin7
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      • 0 kudos
      Yes GTA The Trilogy
  4. Maverix7
    Maverix7
    • member
    • 2 kudos
    what version of ScripthookRDR do i need to be using?

    i tried 1.5.2 and 1.5 and i get access violation crash on loading with both
    1. gamerpsychoyt
      gamerpsychoyt
      • member
      • 3 kudos
      The latest version should work. Does any script work for you? If no scripts work you need to troubleshoot ur scripthook. Check the dll files
  5. mudo06
    mudo06
    • member
    • 0 kudos
    I have tried multiple times with different versions of rdr no luck so far. "Failed to load achievementScriptRDR.asi" 

    What version of ScriptHookRDR are you using?

    EDİT: Made it work with 1.5 version of scripthookrdr.
  6. code94789
    code94789
    • member
    • 3 kudos
    Hey will this work for a pirated copy of the game?, such as the one made by DODI?
    1. gamerpsychoyt
      gamerpsychoyt
      • member
      • 3 kudos
      Yup.
    2. code94789
      code94789
      • member
      • 3 kudos
      Thanks for telling me
  7. Serban93
    Serban93
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    • 0 kudos
    Hi, for me the game crashed when trying to load the save. Play the game on English rzr version and No GameLog.txt:
    [20:35:35] [INIT] Initializing ScriptHook for Red Dead Redemption
    [20:35:35] Build: Sat Jan 18 21:53:16 2025 Version: 1.5.2 MASTER
    [20:35:40] [InputHook] Found window 'Red Dead Redemption', HWND: 100420
    [20:35:40] [POOLS] Scanning all patterns...
    [20:35:40] [POOLS] Scanned all patterns
    [20:35:40] [THREADS] Scanning all patterns...
    [20:35:40] [THREADS] Scanned all patterns
    [20:35:40] [VARS] Scanning all patterns...
    [20:35:40] [VARS] Scanned all patterns
    [20:35:40] [INIT] Hooking functions...
    [20:35:40] [HOOKS] Created hook rage::scrThread::Run
    [20:35:40] [HOOKS] Created hook rage::scrThread::Reset
    [20:35:40] [HOOKS] Created hook ConvertThreadToFiber
    [20:35:40] [INIT] Finished hooking functions
    [20:35:57] [DEBUG] [FontManager::Initialize] Init Font manager
    [20:35:57] [DEBUG] [FontManager::Initialize] Loading queued font: redo.ttf (size: 72, ID: 1001)
    [20:35:57] [Error] [FontManager::Initialize] Failed to load font: redo.ttf
    [20:35:57] [DEBUG] [FontManager::Initialize] Loading queued font: droid.ttf (size: 72, ID: 1002)
    [20:35:57] [Error] [FontManager::Initialize] Failed to load font: droid.ttf
    [20:35:57] [DX12] Starting DX12 hook setup
    [20:35:57] [DEBUG] [DX12] Kiero init status: Success
    [20:35:57] [DEBUG] [DX12] Methods table address: 0x75c92c50
    [20:35:57] [DEBUG] [DX12] Present method address before hook: 0x7ff8dc992a20
    [20:35:57] [DEBUG] [DX12] ExecuteCommandLists method address before hook: 0x7ff8a0c66a20
    [20:35:57] [DEBUG] [DX12] ExecuteCommandLists hook status: 0 (Original addr: 0x7ff8a0c30fc0, Hook addr: 0x7ff897dc35f0)
    [20:35:57] [DEBUG] [DX12] Present hook status: 0 (Original addr: 0x7ff8a0c30f80, Hook addr: 0x7ff897dc31e0)
    [20:35:57] [SCRIPTS] Incrementing capacity of Stacks with size 1536 by 2
    [20:35:57] [DEBUG] [Scripts] trafficdebugthread script is not yet loaded, requesting it...
    [20:35:57] [SCRIPTS] Starting TRAFFICDEBUGTHREAD thread for E:\Games\Red Dead Redemption\achievementScriptRDR.asi with Id 22
    [20:35:57] [DEBUG] [Scripts] trafficdebugthread script is not yet loaded, requesting it...
    [20:35:57] [SCRIPTS] Starting TRAFFICDEBUGTHREAD thread for E:\Games\Red Dead Redemption\rdrAchievementScript.asi with Id 23

    game crashed with this error:
    ---------------------------
    Red Dead Redemption
    ---------------------------
    Red Dead Redemption exited unexpectedly.

    Error Code: ACCESS_VIOLATION (C0000005)
    Session ID: 171adf55-a463-42fc-a3ae-e045ad569d29

    If you continue to have problems playing the game, please contact Rockstar Games Support at https://support.rockstargames.com/
    ---------------------------
    OK
    --------------------------- 

    It seems that when Frame Generation is enabled the game crashed. Disabling it fixed the issue
  8. ModernArthur
    ModernArthur
    • supporter
    • 13 kudos
    Bro ure the king thanks so much man
  9. Cynz334
    Cynz334
    • member
    • 0 kudos
    cant u use just steam achivement manager
    1. gamerpsychoyt
      gamerpsychoyt
      • member
      • 3 kudos
      RDR use the SocialClub API when run in steam. This mod is for when the game is not run using Steam or RockstarSocialClub launcher. For eg : Pirated/GOG copies
  10. Esteban0Amado
    Esteban0Amado
    • member
    • 1 kudos
    If I start a new game, will the achievements be there from the beginning?
    1. gamerpsychoyt
      gamerpsychoyt
      • member
      • 3 kudos
      You can go to C:\Users\<username>\AppData\Roaming\GSE Saves\2668510 to check for achievements.json files.

      If no file exists you have fresh achievements for new game.
      If the file exists you can see which all achievements have been unlocked in it.

      So if you want to start a new game with 0 achievements just see no file exists :)