I'm using various elements and files to try to create something incredible but I'm having problems with my reshader program If you find a better job, share it with the Nexus community. my idea is to create something like this free . https://www.youtube.com/watch?v=XK4yHGc9V1c&ab_channel=Marty%27sMods
With some adjustments, gave me exactly what I needed - a little less "flat" picture. A question - in my active effects list, MXAO one for some reason listed twice, did I mess up or was it planned like this? Looks like it applies on top of each other, making shadows twice as dark. Also endorsed, for now all the other reshades here are what you basically can do with Saturation and Contrast sliders in game lol
This is a bug in the reshader program when it is installed it duplicates something or does not save the information already edited, so far I have not been able to do a deep edit using the IMMERSER package My idea would be to create something like this for this game, but with all the current supported versions, it's buggy, I can't do anything. https://www.youtube.com/watch?v=XK4yHGc9V1c&ab_channel=Marty%27sMods
Hey, thank for you answer. Can you also let me know if you changed anything in MXAO between v 1 and 2? I don't see any difference in basic settings, but while having v1 installed, I ended up using only that because it gave me what I wanted. In v2, however, that effect alone now barely changes anything. I used "show AO" tool inside MXAO menu, here's the results https://imgur.com/a/huh-qDOMvFr it's the same place and angle in both screenshots, more or less
adding another file called qUINT_ssr✔️ to help create reflection in the game and a small change to other configurations If you want to use it, just download 0.2 and paste it in the root of the game I hope you saved it from the changes made by the reshader
Okay, I figured it out. Following Second Step: Install in the Game for both old and new version breaks your preset completely (at least for me) The only way to make it function properly is to manually copy all the files from your archive to the game dir. No idea why. Copying archive contents on top of .exe installation also doesn't help (unless it's from "update" download), you have to clean-install it. So what I found, is that RT by Quint here is too heavy and buggy. You can reduce artifacts by cranking number of rays to max, but it degrades performance even further. As a compromise, I'm using only the MXAO effect from your first version, also substituting smaa and sharpness effects with 2.25 DLDSR and in-game sliders for color correction. Looks good enough and FPS is through the roof. In the second version AO is much weaker for some reason, so turning off RT is not an option, so I gotta pass on that because looks like dldsr>reshade effects in terms of quality. Anyways, finally I can play the game. Great work, thanks
This is a bug in the reshader program it causes the fps to drop in dx12 games, you can use the simple version of reshader or an older one that won't have this drop I'm also trying a mod to activate FG on all cards, I'm waiting for the devs to help me with this because so far nothing works
I tried to bring something using this type of idea but I have a bug in the reshader program in the current version goal would be work like this https://www.youtube.com/watch?v=XK4yHGc9V1c&ab_channel=Marty%27sMods
16 comments
Most "Modders" (99% only using reshade) simply activate a bunch of filters and say PHOTOREALISTIC ..... Pfff
Love it.
If you find a better job, share it with the Nexus community.
my idea is to create something like this free . https://www.youtube.com/watch?v=XK4yHGc9V1c&ab_channel=Marty%27sMods
A question - in my active effects list, MXAO one for some reason listed twice, did I mess up or was it planned like this? Looks like it applies on top of each other, making shadows twice as dark.
Also endorsed, for now all the other reshades here are what you basically can do with Saturation and Contrast sliders in game lol
My idea would be to create something like this for this game, but with all the current supported versions, it's buggy, I can't do anything.
https://www.youtube.com/watch?v=XK4yHGc9V1c&ab_channel=Marty%27sMods
Can you also let me know if you changed anything in MXAO between v 1 and 2? I don't see any difference in basic settings, but while having v1 installed, I ended up using only that because it gave me what I wanted. In v2, however, that effect alone now barely changes anything.
I used "show AO" tool inside MXAO menu, here's the results
https://imgur.com/a/huh-qDOMvFr
it's the same place and angle in both screenshots, more or less
to help create reflection in the game and a small change to other configurations
If you want to use it, just download 0.2 and paste it in the root of the game
I hope you saved it from the changes made by the reshader
Following Second Step: Install in the Game for both old and new version breaks your preset completely (at least for me)
The only way to make it function properly is to manually copy all the files from your archive to the game dir. No idea why. Copying archive contents on top of .exe installation also doesn't help (unless it's from "update" download), you have to clean-install it.
So what I found, is that RT by Quint here is too heavy and buggy. You can reduce artifacts by cranking number of rays to max, but it degrades performance even further. As a compromise, I'm using only the MXAO effect from your first version, also substituting smaa and sharpness effects with 2.25 DLDSR and in-game sliders for color correction. Looks good enough and FPS is through the roof.
In the second version AO is much weaker for some reason, so turning off RT is not an option, so I gotta pass on that because looks like dldsr>reshade effects in terms of quality.
Anyways, finally I can play the game.
Great work, thanks
I'm also trying a mod to activate FG on all cards, I'm waiting for the devs to help me with this because so far nothing works
goal would be work like this https://www.youtube.com/watch?v=XK4yHGc9V1c&ab_channel=Marty%27sMods